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- // Auto Generated Code By excel2json
- // Generate From Excel\Guild.xlsx. SheetName: GuildLevelConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "GuildLevelConfig.json")]
- public partial class GuildLevelConfigHolder : ConfigHolder<GuildLevelConfig>
{
- }
- [Serializable]
- public struct GuildLevelConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///等级
- /// </summary>
- public int level;
- /// <summary>
- ///下级经验 -1不能升级,最大等级
- /// </summary>
- public int nextExp;
- /// <summary>
- ///成员上限
- /// </summary>
- public int memberMax;
- /// <summary>
- ///公会每日贡献度上限(工会经验)
- /// </summary>
- public int expDailyMax;
- /// <summary>
- ///公会每日祈祷币上限(神祇等级)
- /// </summary>
- public int prayDailyMax;
- /// <summary>
- ///祈祷Buff个数
- /// </summary>
- public int prayBuffNum;
- /// <summary>
- ///祈祷捐献池子
- /// </summary>
- public int[] prayDonPool;
- /// <summary>
- ///祈祷捐献特殊池子(祈祷Buff)
- /// </summary>
- public int[] prayDonSpPool;
- /// <summary>
- ///副会长数量
- /// </summary>
- public int viceManageNum;
- }
- }
- // End of Auto Generated Code
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