123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122 |
- // Auto Generated Code By excel2json
- // Generate From Excel\ShopStreet.xlsx. SheetName: ConstrConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "ConstrConfig.json")]
- public partial class ConstrConfigHolder : ConfigHolder<ConstrConfig>
{
- }
- [Serializable]
- public struct ConstrConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///建筑等级
- /// </summary>
- public int ConstrLvl;
- /// <summary>
- ///各等级日常悬赏任务刷新数量
- /// </summary>
- public int DailyTaskNum;
- /// <summary>
- ///刷新任务时出现特殊任务几率 1000=100%
- /// </summary>
- public int SpecialTaskOdds;
- /// <summary>
- ///各个等级每日刷新的任务范围 读取ExpoireTask的ID
- /// </summary>
- public int[] DailyTaskRange;
- /// <summary>
- ///各个等级随机任务的任务范围
- /// </summary>
- public int[] SpecialTaskRange;
- /// <summary>
- ///各等级悬赏任务出现权重 按任务等级以;隔开 1000=100%
- /// </summary>
- public int[] TaskWeight;
- /// <summary>
- ///各个等级建筑打工位置的数量
- /// </summary>
- public int WorkPosition;
- /// <summary>
- ///铁匠铺解锁配方ID
- /// </summary>
- public int[] FormulaID;
- /// <summary>
- ///铁匠铺解锁制造的等级
- /// </summary>
- public int[] ProduceLvl;
- /// <summary>
- ///制造研发时间减少比例 1000=100%
- /// </summary>
- public int ProduceTimeReduce;
- /// <summary>
- ///同时进行研发的数量
- /// </summary>
- public int MaxResearchNum;
- /// <summary>
- ///遗物鉴定抽卡表ID
- /// </summary>
- public int IdentifyID;
- /// <summary>
- ///马车往返时间缩减比例 1000=100%
- /// </summary>
- public int CarriageTimeReduce;
- /// <summary>
- ///单次马车携带的最大遗物数量
- /// </summary>
- public int MaxCarriageSpace;
- /// <summary>
- ///最大遗物出售货架数量
- /// </summary>
- public int MaxShelvesNum;
- /// <summary>
- ///额外出售获得小镇币和点数比例 1000=100%
- /// </summary>
- public int SellingBonus;
- }
- }
- // End of Auto Generated Code
|