ChapterRewardConfig.cs 854 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Chapter.xlsx. SheetName: ChapterRewardConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "ChapterRewardConfig.json")]
  8. public partial class ChapterRewardConfigHolder : ConfigHolder<ChapterRewardConfig> {
  9. }
  10. [Serializable]
  11. public struct ChapterRewardConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///组ID 默认每章为1组
  19. /// </summary>
  20. public int groupID;
  21. /// <summary>
  22. ///需要星星数
  23. /// </summary>
  24. public int starCount;
  25. /// <summary>
  26. ///奖励道具ID
  27. /// </summary>
  28. public int[] rewardItem;
  29. /// <summary>
  30. ///奖励道具数量
  31. /// </summary>
  32. public int[] rewardCount;
  33. }
  34. }
  35. // End of Auto Generated Code