ChallengeResourceConfig.cs 2.3 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\ChallengeResource.xlsx. SheetName: ChallengeResourceConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "ChallengeResourceConfig.json")]
  8. public partial class ChallengeResourceConfigHolder : ConfigHolder<ChallengeResourceConfig> {
  9. }
  10. [Serializable]
  11. public struct ChallengeResourceConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///类型 1:金币-闹鬼金矿 2:经验-冒险者墓地 3:防具-深渊猎场 >3:遗物-机械废墟
  19. /// </summary>
  20. public int ChallengeType;
  21. /// <summary>
  22. ///读map表的ID,即对应的地图是哪一张
  23. /// </summary>
  24. public int MapID;
  25. /// <summary>
  26. ///副本类型说明文本
  27. /// </summary>
  28. public int ChallengeText;
  29. /// <summary>
  30. ///难度
  31. /// </summary>
  32. public int Difficulty;
  33. /// <summary>
  34. ///消耗体力
  35. /// </summary>
  36. public int EnergyCost;
  37. /// <summary>
  38. ///关卡名ID
  39. /// </summary>
  40. public int ChallengeName;
  41. /// <summary>
  42. ///推荐等级
  43. /// </summary>
  44. public int Level;
  45. /// <summary>
  46. ///准入等级
  47. /// </summary>
  48. public int UnlockLevel;
  49. /// <summary>
  50. ///推荐属性 1=火 2=冰 3=雷
  51. /// </summary>
  52. public int[] MonsterType;
  53. /// <summary>
  54. ///关卡编辑器中的ID (Levelbattle表的ID)
  55. /// </summary>
  56. public int DungeonID;
  57. /// <summary>
  58. ///关卡奖励道具ID(显示用)
  59. /// </summary>
  60. public int[] ChallengeReward;
  61. /// <summary>
  62. ///关卡奖励道具数量(显示用)
  63. /// </summary>
  64. public int[] ChallengeRewardCount;
  65. /// <summary>
  66. ///预览道具tags 1=概率 2=活动 3=up
  67. /// </summary>
  68. public int[] previewIconTag;
  69. /// <summary>
  70. ///免费次数
  71. /// </summary>
  72. public int FreeTimes;
  73. /// <summary>
  74. ///前30次 额外掉落抽卡表ID
  75. /// </summary>
  76. public int[] AwardChouka;
  77. /// <summary>
  78. ///保底次数 仅遗物本用
  79. /// </summary>
  80. public int BenifitTime;
  81. /// <summary>
  82. ///保底掉落抽卡表ID
  83. /// </summary>
  84. public int[] BenifitChouka;
  85. /// <summary>
  86. ///掉率展示用
  87. /// </summary>
  88. public float[] OddForShow;
  89. }
  90. }
  91. // End of Auto Generated Code