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- // Auto Generated Code By excel2json
- // Generate From Excel\Audio.xlsx. SheetName: AudioConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "AudioConfig.json")]
- public partial class AudioConfigHolder : ConfigHolder<AudioConfig>
{
- }
- [Serializable]
- public struct AudioConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///音效名字
- /// </summary>
- public string clipName;
- /// <summary>
- ///持续时间(毫秒)
- /// </summary>
- public long duration;
- /// <summary>
- ///是否循环(非0为true)
- /// </summary>
- public bool loop;
- /// <summary>
- ///优先级(超过同时播放数量上限情况下,队列中priority越小越优先播放)
- /// </summary>
- public int priority;
- }
- }
- // End of Auto Generated Code
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