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- // Auto Generated Code By excel2json
- // Generate From Excel\Achievement.xlsx. SheetName: AchievementConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "AchievementConfig.json")]
- public partial class AchievementConfigHolder : ConfigHolder<AchievementConfig>
{
- }
- [Serializable]
- public struct AchievementConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID 各类别分一万ID
- /// </summary>
- public int ID;
- /// <summary>
- ///前置成就
- /// </summary>
- public int ShowCondition;
- /// <summary>
- ///成就类型
- /// </summary>
- public int Type;
- /// <summary>
- ///获得成就分
- /// </summary>
- public int Point;
- /// <summary>
- ///成就名
- /// </summary>
- public int NameID;
- /// <summary>
- ///成就描述
- /// </summary>
- public int DescID;
- /// <summary>
- ///1=描述含{0},参数是任务表的次数 0=描述里没有{0}
- /// </summary>
- public int isDes0;
- /// <summary>
- ///相关任务 (如果没有复杂成就,只会填1个任务ID)
- /// </summary>
- public int[] Tasks;
- /// <summary>
- ///奖励道具ID
- /// </summary>
- public int AwardItem;
- /// <summary>
- ///奖励道具数量
- /// </summary>
- public int AwardNum;
- /// <summary>
- ///解锁称号填 道具表里的ID
- /// </summary>
- public int Title;
- /// <summary>
- ///称号是否初始隐藏 1=是 0=否
- /// </summary>
- public int isHide;
- }
- }
- // End of Auto Generated Code
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