AbyssConfig.cs 800 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Chapter.xlsx. SheetName: AbyssConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "AbyssConfig.json")]
  8. public partial class AbyssConfigHolder : ConfigHolder<AbyssConfig> {
  9. }
  10. [Serializable]
  11. public struct AbyssConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///深渊层数
  19. /// </summary>
  20. public int Abyss;
  21. /// <summary>
  22. ///背景图
  23. /// </summary>
  24. public string background;
  25. /// <summary>
  26. ///包含章节
  27. /// </summary>
  28. public int[] chapters;
  29. /// <summary>
  30. ///章节分布图预制体
  31. /// </summary>
  32. public string chaptersMap;
  33. }
  34. }
  35. // End of Auto Generated Code