| 12345678910111213141516171819202122232425262728293031323334 | namespace CombatLibrary.CombatLibrary.CombatCore.CustomizeTimeLogic.FxLogic{    public struct TriggerData    {        /// <summary>        /// 触发的拥有者        /// </summary>        public object Source;        /// <summary>        /// 触发的对象        /// </summary>        public object TrggerObject;        /// <summary>        /// 触发的标识        /// </summary>        public int TriggerGuid;        /// <summary>        /// 触发时的额外数据        /// </summary>        public object trggerData;                /// <summary>        /// 额外添加伤害        /// </summary>        public float addHarm;        /// <summary>        /// 障碍        /// </summary>        public object IBarrier;            }}
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