| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 | // Auto Generated Code By excel2json// Generate From Excel\Tower.xlsx. SheetName: TowerConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "TowerConfig.json")]	public partial class TowerConfigHolder : ConfigHolder<TowerConfig>
	{	}	[Serializable]	public struct TowerConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///modelID		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///塔名称		/// </summary>#if !COMBAT_SERVER		public int name;#else		public int name{ set; get; }#endif				/// <summary>		///		/// </summary>#if !COMBAT_SERVER		public int massge;#else		public int massge{ set; get; }#endif				/// <summary>		///塔的详情效果Id组		/// </summary>#if !COMBAT_SERVER		public int towerinfoIdGroup;#else		public int towerinfoIdGroup{ set; get; }#endif			}}// End of Auto Generated Code
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