SkillFrame_s_Green.prefab 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2709077010775729748
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2709077010775729755}
  12. - component: {fileID: 2709077010775729753}
  13. - component: {fileID: 2709077010775729754}
  14. m_Layer: 0
  15. m_Name: SkillIcon
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &2709077010775729755
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2709077010775729748}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 2709077012370365305}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 94.08, y: 94.08}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &2709077010775729753
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 2709077010775729748}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &2709077010775729754
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 2709077010775729748}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: 823f6834948ee43938566a8aeae598e1, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!1 &2709077011678921621
  80. GameObject:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. serializedVersion: 6
  86. m_Component:
  87. - component: {fileID: 2709077011678921620}
  88. - component: {fileID: 2709077011678921626}
  89. - component: {fileID: 2709077011678921627}
  90. m_Layer: 0
  91. m_Name: Border
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 0
  96. m_IsActive: 1
  97. --- !u!224 &2709077011678921620
  98. RectTransform:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 2709077011678921621}
  104. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  105. m_LocalPosition: {x: 0, y: 0, z: 0}
  106. m_LocalScale: {x: 1, y: 1, z: 1}
  107. m_ConstrainProportionsScale: 0
  108. m_Children: []
  109. m_Father: {fileID: 2709077012007825724}
  110. m_RootOrder: 1
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. m_AnchorMin: {x: 0, y: 0}
  113. m_AnchorMax: {x: 1, y: 1}
  114. m_AnchoredPosition: {x: 0, y: 0}
  115. m_SizeDelta: {x: 0, y: 0}
  116. m_Pivot: {x: 0.5, y: 0.5}
  117. --- !u!222 &2709077011678921626
  118. CanvasRenderer:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 2709077011678921621}
  124. m_CullTransparentMesh: 1
  125. --- !u!114 &2709077011678921627
  126. MonoBehaviour:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 2709077011678921621}
  132. m_Enabled: 1
  133. m_EditorHideFlags: 0
  134. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  135. m_Name:
  136. m_EditorClassIdentifier:
  137. m_Material: {fileID: 0}
  138. m_Color: {r: 0.38431376, g: 0.77647066, b: 0.050980397, a: 1}
  139. m_RaycastTarget: 1
  140. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  141. m_Maskable: 1
  142. m_OnCullStateChanged:
  143. m_PersistentCalls:
  144. m_Calls: []
  145. m_Sprite: {fileID: 21300000, guid: 74650fc98d6824d4093c9c4a189e271d, type: 3}
  146. m_Type: 1
  147. m_PreserveAspect: 0
  148. m_FillCenter: 1
  149. m_FillMethod: 4
  150. m_FillAmount: 1
  151. m_FillClockwise: 1
  152. m_FillOrigin: 0
  153. m_UseSpriteMesh: 0
  154. m_PixelsPerUnitMultiplier: 1
  155. --- !u!1 &2709077012007825725
  156. GameObject:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. serializedVersion: 6
  162. m_Component:
  163. - component: {fileID: 2709077012007825724}
  164. m_Layer: 0
  165. m_Name: SkillFrame_s_Green
  166. m_TagString: Untagged
  167. m_Icon: {fileID: 0}
  168. m_NavMeshLayer: 0
  169. m_StaticEditorFlags: 0
  170. m_IsActive: 1
  171. --- !u!224 &2709077012007825724
  172. RectTransform:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 2709077012007825725}
  178. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  179. m_LocalPosition: {x: 0, y: 0, z: 0}
  180. m_LocalScale: {x: 1, y: 1, z: 1}
  181. m_ConstrainProportionsScale: 0
  182. m_Children:
  183. - {fileID: 2709077012370365305}
  184. - {fileID: 2709077011678921620}
  185. m_Father: {fileID: 0}
  186. m_RootOrder: 0
  187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  188. m_AnchorMin: {x: 0.5, y: 0.5}
  189. m_AnchorMax: {x: 0.5, y: 0.5}
  190. m_AnchoredPosition: {x: 0, y: 0}
  191. m_SizeDelta: {x: 105.77, y: 104.85}
  192. m_Pivot: {x: 0.5, y: 0.5}
  193. --- !u!1 &2709077012370365306
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 2709077012370365305}
  202. - component: {fileID: 2709077012370365309}
  203. - component: {fileID: 2709077012370365310}
  204. - component: {fileID: 2709077012370365311}
  205. - component: {fileID: 2709077012370365304}
  206. m_Layer: 0
  207. m_Name: Bg
  208. m_TagString: Untagged
  209. m_Icon: {fileID: 0}
  210. m_NavMeshLayer: 0
  211. m_StaticEditorFlags: 0
  212. m_IsActive: 1
  213. --- !u!224 &2709077012370365305
  214. RectTransform:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 2709077012370365306}
  220. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  221. m_LocalPosition: {x: 0, y: 0, z: 0}
  222. m_LocalScale: {x: 1, y: 1, z: 1}
  223. m_ConstrainProportionsScale: 0
  224. m_Children:
  225. - {fileID: 2709077010775729755}
  226. m_Father: {fileID: 2709077012007825724}
  227. m_RootOrder: 0
  228. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  229. m_AnchorMin: {x: 0, y: 0}
  230. m_AnchorMax: {x: 1, y: 1}
  231. m_AnchoredPosition: {x: 0, y: 0}
  232. m_SizeDelta: {x: -2, y: -2}
  233. m_Pivot: {x: 0.5, y: 0.5}
  234. --- !u!222 &2709077012370365309
  235. CanvasRenderer:
  236. m_ObjectHideFlags: 0
  237. m_CorrespondingSourceObject: {fileID: 0}
  238. m_PrefabInstance: {fileID: 0}
  239. m_PrefabAsset: {fileID: 0}
  240. m_GameObject: {fileID: 2709077012370365306}
  241. m_CullTransparentMesh: 1
  242. --- !u!114 &2709077012370365310
  243. MonoBehaviour:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 2709077012370365306}
  249. m_Enabled: 1
  250. m_EditorHideFlags: 0
  251. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  252. m_Name:
  253. m_EditorClassIdentifier:
  254. m_Material: {fileID: 0}
  255. m_Color: {r: 0.15686275, g: 0.61960787, b: 0.05882353, a: 1}
  256. m_RaycastTarget: 1
  257. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  258. m_Maskable: 1
  259. m_OnCullStateChanged:
  260. m_PersistentCalls:
  261. m_Calls: []
  262. m_Sprite: {fileID: 21300000, guid: a504c5ea67c76407c8801b5e36582e0c, type: 3}
  263. m_Type: 1
  264. m_PreserveAspect: 0
  265. m_FillCenter: 1
  266. m_FillMethod: 4
  267. m_FillAmount: 1
  268. m_FillClockwise: 1
  269. m_FillOrigin: 0
  270. m_UseSpriteMesh: 0
  271. m_PixelsPerUnitMultiplier: 1
  272. --- !u!114 &2709077012370365311
  273. MonoBehaviour:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 2709077012370365306}
  279. m_Enabled: 1
  280. m_EditorHideFlags: 0
  281. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  282. m_Name:
  283. m_EditorClassIdentifier:
  284. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  285. m_EffectDistance: {x: 0, y: -5}
  286. m_UseGraphicAlpha: 1
  287. --- !u!114 &2709077012370365304
  288. MonoBehaviour:
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 2709077012370365306}
  294. m_Enabled: 1
  295. m_EditorHideFlags: 0
  296. m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
  297. m_Name:
  298. m_EditorClassIdentifier:
  299. m_ShowMaskGraphic: 1