RectTransformAnimationValue.cs 590 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityUIPlayables
  4. {
  5. [Serializable]
  6. public class RectTransformAnimationValue
  7. {
  8. [SerializeField] private Vector3 _anchoredPosition;
  9. [SerializeField] private Vector2 _sizeDelta;
  10. [SerializeField] private Vector3 _localRotation;
  11. [SerializeField] private Vector3 _localScale;
  12. public Vector3 AnchoredPosition => _anchoredPosition;
  13. public Vector2 SizeDelta => _sizeDelta;
  14. public Vector3 LocalRotation => _localRotation;
  15. public Vector3 LocalScale => _localScale;
  16. }
  17. }