Nanzhu.asset 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: 6f08fdd50e79d0c4bb235a5c2696516d, type: 3}
  13. m_Name: Nanzhu
  14. m_EditorClassIdentifier:
  15. _Definition:
  16. _Transitions:
  17. - {fileID: 5809678034847680219}
  18. - {fileID: 1485322484274848399}
  19. _Modifiers:
  20. - _From: 0
  21. _To: 0
  22. _Fade: 0
  23. - _From: 1
  24. _To: 0
  25. _Fade: 0
  26. - _From: 1
  27. _To: 1
  28. _Fade: 0
  29. - _From: 0
  30. _To: 1
  31. _Fade: 0
  32. _Aliases: []
  33. _AliasAllTransitions: 0
  34. --- !u!114 &1485322484274848399
  35. MonoBehaviour:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 0}
  41. m_Enabled: 1
  42. m_EditorHideFlags: 0
  43. m_Script: {fileID: 11500000, guid: c5a8877f26e7a6a43aaf06fade1a064a, type: 3}
  44. m_Name: idle
  45. m_EditorClassIdentifier:
  46. _Transition:
  47. rid: 616298694836486147
  48. references:
  49. version: 2
  50. RefIds:
  51. - rid: 616298694836486147
  52. type: {class: ClipTransition, ns: Animancer, asm: Kybernetik.Animancer}
  53. data:
  54. _FadeDuration: 0.25
  55. _Speed: 1
  56. _Events:
  57. _NormalizedTimes: []
  58. _Callbacks: []
  59. _Names: []
  60. _Clip: {fileID: 1827226128182048838, guid: 669eef23799d5b84ca0df43cd5aadfd5, type: 3}
  61. _NormalizedStartTime: NaN
  62. --- !u!114 &5809678034847680219
  63. MonoBehaviour:
  64. m_ObjectHideFlags: 0
  65. m_CorrespondingSourceObject: {fileID: 0}
  66. m_PrefabInstance: {fileID: 0}
  67. m_PrefabAsset: {fileID: 0}
  68. m_GameObject: {fileID: 0}
  69. m_Enabled: 1
  70. m_EditorHideFlags: 0
  71. m_Script: {fileID: 11500000, guid: c5a8877f26e7a6a43aaf06fade1a064a, type: 3}
  72. m_Name: attack1
  73. m_EditorClassIdentifier:
  74. _Transition:
  75. rid: 616298694836486146
  76. references:
  77. version: 2
  78. RefIds:
  79. - rid: 616298694836486146
  80. type: {class: ClipTransition, ns: Animancer, asm: Kybernetik.Animancer}
  81. data:
  82. _FadeDuration: 0.25
  83. _Speed: 1
  84. _Events:
  85. _NormalizedTimes: []
  86. _Callbacks: []
  87. _Names: []
  88. _Clip: {fileID: 1827226128182048838, guid: 163faf93c220c194aadbda665b4ea5e0, type: 3}
  89. _NormalizedStartTime: NaN
  90. --- !u!114 &6039137609317899203
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 17
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 0}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: f04d4a67566152e40aaa01b8b745ff6b, type: 3}
  100. m_Name: Editor Data
  101. m_EditorClassIdentifier:
  102. _Library: {fileID: 11400000}
  103. _TransitionSortMode: 0