1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 |
- // Auto Generated Code By excel2json
- // Generate From Excel\EventConfig.xlsx. SheetName: EventConditionConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "EventConditionConfig.json")]
- public partial class EventConditionConfigHolder : ConfigHolder<EventConditionConfig>
{
- }
- [Serializable]
- public struct EventConditionConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///条件ID
- /// </summary>
- public int ID;
- /// <summary>
- ///文本语言表ID
- /// </summary>
- public int[] LanID;
- /// <summary>
- ///条件判断类型
- /// </summary>
- public int ConditionType;
- /// <summary>
- ///条件判断数值
- /// </summary>
- public int[] ConditionPara;
- /// <summary>
- ///事件类型 1=提供选项 2=进入战斗 3=获得奖励
- /// </summary>
- public int optionType;
- /// <summary>
- ///事件常量1 1=事件IDs 2=战斗ID 3=
- /// </summary>
- public int[] optionPara1;
- /// <summary>
- ///事件常量2 1=事件文本 2= 3=
- /// </summary>
- public int[] optionPara2;
- /// <summary>
- ///事件结局奖励
- /// </summary>
- public int[] PrizeIDs;
- /// <summary>
- ///事件结局奖励数量
- /// </summary>
- public int[] PrizeNums;
- /// <summary>
- ///事件结局后提供的选项
- /// </summary>
- public int ResultOptions;
- }
- }
- // End of Auto Generated Code
|