| 123456789101112131415 | using UnityEngine;namespace XNode.Examples.MathNodes {    public class Vector : XNode.Node {        [Input] public float x, y, z;        [Output] public Vector3 vector;        public override object GetValue(XNode.NodePort port) {            vector.x = GetInputValue<float>("x", this.x);            vector.y = GetInputValue<float>("y", this.y);            vector.z = GetInputValue<float>("z", this.z);            return vector;        }    }}
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