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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using Common.Utility.CombatEvent;
 
- using Core.Audio;
 
- using Core.Language;
 
- using Excel2Json;
 
- using Fort23.Core;
 
- using Fort23.Mono;
 
- using Fort23.UTool;
 
- using GameLogic.Bag;
 
- using GameLogic.Combat;
 
- using GameLogic.Combat.CombatTool;
 
- using GameLogic.Player;
 
- using UnityEngine;
 
- using Utility;
 
- using EventConfig = Excel2Json.EventConfig;
 
- using Random = UnityEngine.Random;
 
- public class EventSystemManager : Singleton<EventSystemManager>
 
- {
 
-     List<EventConfig> eventConfigs = new List<EventConfig>();
 
-     public AccountFileInfo.EventList CurrentEventList;
 
-     public bool isTriggerEvent;
 
-     List<DivineSenseConfig> divineSenseConfigs = new List<DivineSenseConfig>();
 
-     List<int> qualitys = new List<int>() { 1, 2, 3, 4, 5, 6 };
 
-     public bool isOpenUi;
 
-     Action onCompleteCallback;
 
-     public Map<int, List<EventConfig>> eventConfigsMap = new Map<int, List<EventConfig>>();
 
-     // public Map<int, AccountFileInfo.EventConditionData> EventConditionDataMap = new Map<int, AccountFileInfo.EventConditionData>();
 
-     public void CustomInit()
 
-     {
 
-         eventConfigs = ConfigComponent.Instance.GetAll<EventConfig>().ToList();
 
-         divineSenseConfigs = ConfigComponent.Instance.GetAll<DivineSenseConfig>().ToList();
 
-         foreach (var eventConfig in eventConfigs)
 
-         {
 
-             if (eventConfig.XiantuID != 0)
 
-             {
 
-                 if (eventConfigsMap.ContainsKey(eventConfig.XiantuID))
 
-                 {
 
-                     eventConfigsMap[eventConfig.XiantuID].Add(eventConfig);
 
-                 }
 
-                 else
 
-                 {
 
-                     eventConfigsMap.Add(eventConfig.XiantuID, new List<EventConfig>() { eventConfig });
 
-                 }
 
-             }
 
-         }
 
-         StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
 
-         EventManager.Instance.AddEventListener(CustomEventType.DetectRandomEvent, RenfenceRandomEvent);
 
-         EventManager.Instance.AddEventListener(CustomEventType.AddItem, ItemUpdate);
 
-         EventManager.Instance.AddEventListener(CustomEventType.JingJieUpgrade, JingJieUpgrade);
 
-         EventManager.Instance.AddEventListener(CustomEventType.CancelEvent, Cancel);
 
-     }
 
-     private void Cancel(IEventData e)
 
-     {
 
-         CancelEvent();
 
-     }
 
-     private void JingJieUpgrade(IEventData e)
 
-     {
 
-         CeekEventCompletes(3, null);
 
-     }
 
-     private void ItemUpdate(IEventData e)
 
-     {
 
-         ItemUpdateData data = e as ItemUpdateData;
 
-         CeekEventCompletes(1, new[] { data.ItemInfo.itemID });
 
-         CeekEventCompletes(6, new[] { data.ItemInfo.itemID, data.Count });
 
-     }
 
-     private void RenfenceRandomEvent(IEventData e)
 
-     {
 
-         DetectRandomEvents();
 
-     }
 
-     private float timer = 0;
 
-     private void Update()
 
-     {
 
-         timer += Time.deltaTime;
 
-         if (timer > 1)
 
-         {
 
-             timer = 0;
 
-             HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
 
-             if (AccountFileInfo.Instance.playerData.divineSensePoint < heroPowerUpConfig.ShenshiMax)
 
-             {
 
-                 if (AccountFileInfo.Instance.playerData.todayDivineSensePoint <
 
-                     PlayerManager.Instance.gameConstantConfig.shenshiPointRecSPD[0])
 
-                 {
 
-                     AccountFileInfo.Instance.playerData.todayDivineSensePoint +=
 
-                         PlayerManager.Instance.gameConstantConfig.shenshiPointRecSPD[1];
 
-                     AccountFileInfo.Instance.playerData.divineSensePoint +=
 
-                         PlayerManager.Instance.gameConstantConfig.shenshiPointRecSPD[1];
 
-                 }
 
-                 else
 
-                 {
 
-                     AccountFileInfo.Instance.playerData.divineSensePoint +=
 
-                         PlayerManager.Instance.gameConstantConfig.shenshiPointRecSPD[2];
 
-                 }
 
-                 EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
 
-                 AccountFileInfo.Instance.SavePlayerData();
 
-             }
 
-         }
 
-     }
 
-     public List<AccountFileInfo.EventList> UseDivinesense(int useCount, List<ItemInfo> useItems)
 
-     {
 
-         //使用神识先移除完成的事件
 
-         List<AccountFileInfo.EventList> removeEvents = new List<AccountFileInfo.EventList>();
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             if (eventList.isCompleted)
 
-             {
 
-                 removeEvents.Add(eventList);
 
-             }
 
-         }
 
-         foreach (var removeEvent in removeEvents)
 
-         {
 
-             AccountFileInfo.Instance.playerData.completeEvents.Add(removeEvent);
 
-             AccountFileInfo.Instance.playerData.eventList.Remove(removeEvent);
 
-         }
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-         HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
 
-         int count = (int)(AccountFileInfo.Instance.playerData.divineSensePoint /
 
-                           PlayerManager.Instance.gameConstantConfig.DetectEventCount);
 
-         if (count <= 0)
 
-         {
 
-             //神识值不够
 
-             return null;
 
-         }
 
-         int maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
 
-         count = count + GetShenShiCount() > maxCount ? maxCount - GetShenShiCount() : count;
 
-         if (useCount > count)
 
-         {
 
-             LogTool.Error("神识值不够");
 
-             return null;
 
-         }
 
-         CeekEventCompletes(8, new[] { 1 });
 
-         EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
 
-         var eventConfigs = DetectEvents(useCount, useItems);
 
-         if (eventConfigs == null || eventConfigs.Count == 0)
 
-         {
 
-             TipMessagePanel.OpenTipMessagePanel("没有可以触发的事件");
 
-             return default;
 
-         }
 
-         //扣除神识值 增加神识经验
 
-         int xiaoHao = eventConfigs.Count * PlayerManager.Instance.gameConstantConfig.DetectEventCount;
 
-         AccountFileInfo.Instance.playerData.divineSenseexp += xiaoHao;
 
-         AccountFileInfo.Instance.playerData.divineSensePoint -= xiaoHao;
 
-         // 神识升级逻辑
 
-         UpDivinesense();
 
-         AccountFileInfo.Instance.playerData.eventList.AddRange(eventConfigs);
 
-         UpdateZuizhongEventData();
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-         return eventConfigs;
 
-     }
 
-     public void UpdateZuizhongEventData()
 
-     {
 
-         AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
 
-             e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
 
-         if (eventList == null || eventList.guid == 0)
 
-         {
 
-             var mainEventData = GetMainEventDta();
 
-             if (mainEventData != null)
 
-             {
 
-                 AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId = mainEventData.guid;
 
-             }
 
-             else if (AccountFileInfo.Instance.playerData.eventList.Count > 0)
 
-             {
 
-                 AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId =
 
-                     AccountFileInfo.Instance.playerData.eventList[0].guid;
 
-             }
 
-         }
 
-     }
 
-     private void UpDivinesense()
 
-     {
 
-         if (AccountFileInfo.Instance.playerData.divineSenseLevel >= divineSenseConfigs.Count)
 
-         {
 
-             return;
 
-         }
 
-         for (var i = AccountFileInfo.Instance.playerData.divineSenseLevel - 1; i < divineSenseConfigs.Count; i++)
 
-         {
 
-             if (AccountFileInfo.Instance.playerData.divineSenseexp >= divineSenseConfigs[i].exp)
 
-             {
 
-                 AccountFileInfo.Instance.playerData.divineSenseexp -= divineSenseConfigs[i].exp;
 
-                 AccountFileInfo.Instance.playerData.divineSenseLevel = divineSenseConfigs[i + 1].ID;
 
-             }
 
-         }
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-     }
 
-     public int GetShenShiCount()
 
-     {
 
-         int count = 0;
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
 
-             if (eventList == null || eventList.eventID == 0 || eventList.isCompleted ||
 
-                 eventConfig.EventTriggerType == 4)
 
-                 continue;
 
-             if (eventConfig.EventTriggerType != 5)
 
-             {
 
-                 count++;
 
-             }
 
-         }
 
-         return count;
 
-     }
 
-     public bool BagIsEvent(int eventID)
 
-     {
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             if (eventList.eventID == eventID)
 
-             {
 
-                 return true;
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     public int GetBagEventCount(int eventID)
 
-     {
 
-         int count = 0;
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             if (eventList.eventID == eventID)
 
-             {
 
-                 count++;
 
-             }
 
-         }
 
-         return count;
 
-     }
 
-     // public bool IsRefenceEvent(int eventID)
 
-     // {
 
-     //     EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
 
-     // }
 
-     public bool IsEventCompleted(int eventID)
 
-     {
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.completeEvents)
 
-         {
 
-             if (eventList.eventID == eventID)
 
-             {
 
-                 return true;
 
-             }
 
-         }
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             if (eventList.eventID == eventID && eventList.isCompleted)
 
-             {
 
-                 return true;
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     private List<AccountFileInfo.EventList> DetectEvents(int eventCount, List<ItemInfo> useItems)
 
-     {
 
-         SmallPlacesConfig smallPlacesConfig =
 
-             ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
 
-         PlacesConfig bigMap = ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
 
-         DivineSenseConfig divineSenseConfig =
 
-             ConfigComponent.Instance.Get<DivineSenseConfig>(AccountFileInfo.Instance.playerData.divineSenseLevel);
 
-         LogTool.Log($"使用神识,神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}");
 
-         List<AccountFileInfo.EventList> eventLists = new List<AccountFileInfo.EventList>();
 
-         //取消根据主线进度刷新啊支线任务
 
-         //现在改成优先刷新满足条件的支线任务然后判断概率是否刷新
 
-         //找出可以刷新的支线任务
 
-         // if (bigMap.ZhixianActivatedPercentage != null)
 
-         // {
 
-         //     List<EventConfig> zhiXianEvents = new List<EventConfig>();
 
-         //     for (var i = 0; i < bigMap.ZhixianActivatedPercentage.Length; i++)
 
-         //     {
 
-         //         if (PlayerManager.Instance.PlacesBl >= bigMap.ZhixianActivatedPercentage[i])
 
-         //         {
 
-         //             if (!BagIsEvent(bigMap.ZhixianID[i]) && !IsEventTrigger(bigMap.ZhixianID[i]) &&
 
-         //                 CanTriggerEvent(bigMap.ZhixianID[i]))
 
-         //             {
 
-         //                 zhiXianEvents.Add(ConfigComponent.Instance.Get<EventConfig>(bigMap.ZhixianID[i]));
 
-         //             }
 
-         //         }
 
-         //     }
 
-         //
 
-         //     foreach (var c in zhiXianEvents)
 
-         //     {
 
-         //         AccountFileInfo.EventList eventList = AddEvent(c.ID);
 
-         //         if (eventList != null)
 
-         //         {
 
-         //             eventLists.Add(eventList);
 
-         //             eventCount--;
 
-         //
 
-         //             if (eventCount == 0)
 
-         //             {
 
-         //                 return eventLists;
 
-         //             }
 
-         //         }
 
-         //     }
 
-         // }
 
-         for (int i = 0; i < eventCount; i++)
 
-         {
 
-             //刷新支线任务
 
-             List<EventConfig> zhiXianEvents = eventConfigs.Where(e =>
 
-                 e.EventTriggerType == 6 && !BagIsEvent(e.ID) && !IsEventCompleted(e.ID) &&
 
-                 ((e.SmallPlacesId == 0 && e.placeID == 0) ||
 
-                  (e.SmallPlacesId != 0 && e.SmallPlacesId == smallPlacesConfig.ID) ||
 
-                  (e.SmallPlacesId == 0 && e.placeID == smallPlacesConfig.PlacesId)) &&
 
-                 eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID)).ToList();
 
-             if (zhiXianEvents.Count > 0)
 
-             {
 
-                 var zhixianEvnetConfig = zhiXianEvents[0];
 
-                 int randomValueZhiXian = Random.Range(0, 101);
 
-                 if (randomValueZhiXian <= zhixianEvnetConfig.RefreshProbability)
 
-                 {
 
-                     AccountFileInfo.EventList eventList = AddEvent(zhixianEvnetConfig.ID);
 
-                     if (eventList != null)
 
-                     {
 
-                         eventLists.Add(eventList);
 
-                         LogTool.Log("刷新支线任务:id:" + zhixianEvnetConfig.ID);
 
-                         continue;
 
-                     }
 
-                 }
 
-             }
 
-             int randomValue3 = Random.Range(0, 101);
 
-             //先刷事件关联的事件
 
-             if (randomValue3 <= PlayerManager.Instance.gameConstantConfig.RefreshRelevanceEventProbability)
 
-             {
 
-                 bool isRefence = false;
 
-                 foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-                 {
 
-                     foreach (var eventListEventLink in eventList.eventLinks)
 
-                     {
 
-                         foreach (var eventConditionData in eventListEventLink.eventConditions)
 
-                         {
 
-                             if (IsEvenkLinkComplete(eventConditionData))
 
-                                 continue;
 
-                             EventConditionConfig eventConditionConfig =
 
-                                 ConfigComponent.Instance.Get<EventConditionConfig>(eventConditionData.eventCondition);
 
-                             for (var i1 = 0; i1 < eventConditionConfig.RelatedEvents?.Length; i1++)
 
-                             {
 
-                                 EventConfig eventConfig1 =
 
-                                     ConfigComponent.Instance.Get<EventConfig>(eventConditionConfig.RelatedEvents[i1]);
 
-                                 int count = 0;
 
-                                 foreach (var list in eventLists)
 
-                                 {
 
-                                     if (list.eventID == eventConfig1.ID)
 
-                                     {
 
-                                         count++;
 
-                                     }
 
-                                 }
 
-                                 if (GetBagEventCount(eventConfig1.ID) + count >= eventConfig1.RefreshCount)
 
-                                 {
 
-                                     continue;
 
-                                 }
 
-                                 int randomValue4 = Random.Range(0, 101);
 
-                                 if (randomValue4 <= eventConfig1.RefreshProbability)
 
-                                 {
 
-                                     var eventList1 = AddEvent(eventConfig1.ID);
 
-                                     if (eventList1 != null)
 
-                                     {
 
-                                         eventLists.Add(AddEvent(eventConfig1.ID));
 
-                                         isRefence = true;
 
-                                     }
 
-                                     else
 
-                                     {
 
-                                         LogTool.Error("管理事件没有刷新出来 id:" + eventConfig1.ID);
 
-                                     }
 
-                                     break;
 
-                                 }
 
-                             }
 
-                         }
 
-                     }
 
-                 }
 
-                 if (isRefence)
 
-                     continue;
 
-             }
 
-             //概率
 
-             ItemInfo itemInfoType1 = null;
 
-             //类型
 
-             ItemInfo itemInfoType2 = null;
 
-             foreach (var itemInfo in useItems)
 
-             {
 
-                 if (itemInfo.config.associateID == 6)
 
-                 {
 
-                     itemInfoType1 = itemInfo;
 
-                 }
 
-                 else if (itemInfo.config.associateID == 7)
 
-                 {
 
-                     itemInfoType2 = itemInfo;
 
-                 }
 
-             }
 
-             float[] QualityBonusChance = divineSenseConfig.QualityBonusChance.ToArray();
 
-             if (itemInfoType1 != null)
 
-             {
 
-                 QualityBonusChance[itemInfoType1.config.associateVlaue[0] - 1] *=
 
-                     itemInfoType1.config.associateVlaue[1];
 
-             }
 
-             //先掉落出品质
 
-             int quality = UtilTools.GetRandomByWeight(qualitys, QualityBonusChance);
 
-             // 获取通用事件
 
-             List<EventConfig> globalEvents = eventConfigs.Where(e =>
 
-                 e.EventTriggerType == 1 && e.EventQuality == quality &&
 
-                 eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID) &&
 
-                 CanEventType(e.ID, itemInfoType2)).ToList();
 
-             //场景特定事件
 
-             List<EventConfig> candidateEvents = eventConfigs.Where(e =>
 
-                 e.EventQuality == quality &&
 
-                 eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID) &&
 
-                 CanEventType(e.ID, itemInfoType2)).ToList();
 
-             if (candidateEvents.Count == 0 && globalEvents.Count == 0)
 
-             {
 
-                 continue;
 
-             }
 
-             int randomValue1 = Random.Range(0, 101);
 
-             // 达到怪率刷新场景特定事件
 
-             //不然刷新通用事件(每个地图都可以刷的)
 
-             if (randomValue1 < bigMap.DivineSenseGeneralProbability && candidateEvents.Count > 0)
 
-             {
 
-                 int randomValue2 = Random.Range(0, candidateEvents.Count);
 
-                 var eventList = AddEvent(candidateEvents[randomValue2].ID);
 
-                 if (eventList != null)
 
-                 {
 
-                     eventLists.Add(eventList);
 
-                 }
 
-                 else
 
-                 {
 
-                     LogTool.Error("场景没有刷新出来 id:" + candidateEvents[randomValue2].ID);
 
-                 }
 
-             }
 
-             else if (globalEvents.Count > 0)
 
-             {
 
-                 List<int> quanzhong = new List<int>();
 
-                 for (var i1 = 0; i1 < globalEvents.Count; i1++)
 
-                 {
 
-                     quanzhong.Add(globalEvents[i1].RefreshProbability);
 
-                 }
 
-                 var eventconfig = UtilTools.GetRandomByWeight(globalEvents, quanzhong.ToArray());
 
-                 // int randomValue2 = Random.Range(0, globalEvents.Count);
 
-                 var eventList = AddEvent(eventconfig.ID);
 
-                 if (eventList != null)
 
-                 {
 
-                     eventLists.Add(eventList);
 
-                 }
 
-                 else
 
-                 {
 
-                     LogTool.Error("通用事件没有刷新出来 id:" + eventconfig.ID);
 
-                 }
 
-             }
 
-         }
 
-         if (eventLists.Count == 0)
 
-         {
 
-             LogTool.Error("没有可以触发的事件");
 
-             return null;
 
-         }
 
-         return eventLists;
 
-     }
 
-     //添加事件
 
-     public AccountFileInfo.EventList AddEvent(int eventID)
 
-     {
 
-         EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
 
-         AccountFileInfo.EventList eventList = null;
 
-         if (eventConfig.ID == 0)
 
-         {
 
-             return null;
 
-         }
 
-         //主线任务只能刷一次
 
-         if (eventConfig.EventTriggerType == 4 || eventConfig.EventTriggerType == 6)
 
-         {
 
-             AccountFileInfo.EventList e =
 
-                 AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.eventID == eventID);
 
-             if (e == null)
 
-             {
 
-                 e = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(e => e.eventID == eventID);
 
-                 if (e == null)
 
-                 {
 
-                     eventList = new AccountFileInfo.EventList();
 
-                     eventList.eventID = eventID;
 
-                 }
 
-                 else
 
-                 {
 
-                     return null;
 
-                 }
 
-                 eventList.guid = IdGenerater.GenerateIdInt();
 
-                 eventList.curStep = eventConfig.EventLinksId[0];
 
-                 eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
 
-                 //记录英雄等级 神识刷出来的战斗等级不变
 
-                 if (PlayerManager.Instance.myHero != null)
 
-                     eventList.heroLevel = PlayerManager.Instance.myHero.level.Value;
 
-             }
 
-         }
 
-         else
 
-         {
 
-             eventList = new AccountFileInfo.EventList();
 
-             eventList.eventID = eventID;
 
-             eventList.guid = IdGenerater.GenerateIdInt();
 
-             eventList.curStep = eventConfig.EventLinksId[0];
 
-             eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
 
-             //记录英雄等级 神识刷出来的战斗等级不变
 
-             if (PlayerManager.Instance.myHero != null)
 
-                 eventList.heroLevel = PlayerManager.Instance.myHero.level.Value;
 
-         }
 
-         //初始化神识链条,用于监听条件是否完成
 
-         if (eventList != null && eventConfig.EventType != 2)
 
-         {
 
-             foreach (var i in eventConfig.EventLinksId)
 
-             {
 
-                 EventLinkConfig eventLinkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(i);
 
-                 AccountFileInfo.EventLinkData eventLinkData = new AccountFileInfo.EventLinkData();
 
-                 eventLinkData.eventId = eventID;
 
-                 eventLinkData.eventLinkId = i;
 
-                 if (eventLinkConfig.ConditionId != null)
 
-                 {
 
-                     foreach (var i1 in eventLinkConfig.ConditionId)
 
-                     {
 
-                         AccountFileInfo.EventConditionData
 
-                             eventConditionData = new AccountFileInfo.EventConditionData();
 
-                         eventConditionData.eventId = eventList.eventID;
 
-                         eventConditionData.eventCondition = i1;
 
-                         eventLinkData.eventConditions.Add(eventConditionData);
 
-                         //初始化先检测一些条件
 
-                         CeekTaskComplete(eventConditionData, 1, null);
 
-                         CeekTaskComplete(eventConditionData, 3, null);
 
-                     }
 
-                 }
 
-                 eventList.eventLinks.Add(eventLinkData);
 
-             }
 
-         }
 
-         return eventList;
 
-     }
 
-     /// <summary>
 
-     /// 触发随机事件
 
-     /// </summary>
 
-     public void DetectRandomEvents()
 
-     {
 
-         if (isTriggerEvent)
 
-             return;
 
-         if (isOpenUi)
 
-             return;
 
-         // 获取随机事件
 
-         List<EventConfig> randomEvents =
 
-             eventConfigs.Where(e => e.EventTriggerType == 2 && CanTriggerEvent(e.ID)).ToList();
 
-         if (randomEvents.Count == 0)
 
-         {
 
-             LogTool.Warning("没有可以刷新的事件");
 
-             return;
 
-         }
 
-         int idex = Random.Range(0, randomEvents.Count);
 
-         TriggerEvent(randomEvents[idex]);
 
-     }
 
-     /// <summary>
 
-     /// 挂机事件触发
 
-     /// </summary>
 
-     public void TriggerEvent(EventConfig evt)
 
-     {
 
-         if (isTriggerEvent)
 
-             return;
 
-         isTriggerEvent = true;
 
-         LogTool.Log($"触发事件: {evt.EventName} (ID: {evt.ID}, 品质: {evt.EventQuality})");
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
 
-         AccountFileInfo.EventList eventList = AddEvent(evt.ID);
 
-         CurrentEventList = eventList;
 
-         DialogueManager.Instance.StartDialogue(eventList, evt.EventLinksId[0], evt.ID,
 
-             () => { CompleteEvent(evt.ID); });
 
-     }
 
-     /// <summary>
 
-     /// 其他类型事件触发
 
-     /// </summary>
 
-     public async CTask TriggerEvent(AccountFileInfo.EventList evt, Action oncompleteCallBack = null,
 
-         Action uiOpenOverCallBack = null)
 
-     {
 
-         // ChancleEvent();
 
-         if (isTriggerEvent)
 
-             return;
 
-         EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evt.eventID);
 
-         SmallPlacesConfig smallPlacesConfig =
 
-             ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
 
-         if (eventConfig.SmallPlacesId > 0)
 
-         {
 
-             if (eventConfig.SmallPlacesId != PlayerManager.Instance.CurrentsmallPlaces.id)
 
-             {
 
-                 AccountFileInfo.SmallPlacesData lastSmallPlacesData =
 
-                     PlayerManager.Instance.GetSmallPlacesData(eventConfig.SmallPlacesId - 1);
 
-                 SmallPlacesConfig lastSmallPlacesConfig =
 
-                     ConfigComponent.Instance.Get<SmallPlacesConfig>(eventConfig.SmallPlacesId - 1);
 
-                 SmallPlacesConfig currentSmallPlacesConfig =
 
-                     ConfigComponent.Instance.Get<SmallPlacesConfig>(eventConfig.SmallPlacesId);
 
-                 if (currentSmallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
 
-                                                         lastSmallPlacesData.completionEventCount <
 
-                                                         lastSmallPlacesConfig.CompletionEventCount))
 
-                 {
 
-                     TipMessagePanel tipMessagePanel = await TipMessagePanel.OpenTipMessagePanel(
 
-                         LanguageManager.Instance.Text(10379,
 
-                             LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName),
 
-                             lastSmallPlacesConfig.CompletionEventCount - lastSmallPlacesData.completionEventCount));
 
-                     if (PlayerGuideManager.Instance.GuideIsCanDo(3))
 
-                     {
 
-                         PlayerGuideManager.Instance.SetGuid(3);
 
-                     }
 
-                     AudioManager.Instance.PlayAudio("ui_chaozuoshibai.wav");
 
-                     return;
 
-                 }
 
-                 if (lastSmallPlacesConfig.UnlockEnvetid != 0)
 
-                 {
 
-                     AccountFileInfo.EventList eventList =
 
-                         AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
 
-                             ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
 
-                     if (eventList == null || !eventList.isCompleted)
 
-                     {
 
-                         var econfig = ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
 
-                         TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10380,
 
-                             LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName),
 
-                             LanguageManager.Instance.Text(econfig.EventName)));
 
-                         AudioManager.Instance.PlayAudio("ui_chaozuoshibai.wav");
 
-                         return;
 
-                     }
 
-                 }
 
-                 SmallPlacesConfig SmallPlacesConfig =
 
-                     ConfigComponent.Instance.Get<SmallPlacesConfig>(eventConfig.SmallPlacesId);
 
-                 CTask<bool> cT = CTask<bool>.Create();
 
-                 PlacesInfoPanel.OpenPanel(SmallPlacesConfig.PlacesId, (b) => { cT.SetResult(b); },
 
-                     eventConfig.SmallPlacesId);
 
-                 await cT;
 
-                 if (eventConfig.SmallPlacesId != PlayerManager.Instance.CurrentsmallPlaces.id)
 
-                 {
 
-                     return;
 
-                 }
 
-                 // if (!cT.Result)
 
-                 // {
 
-                 //     return;
 
-                 // }
 
-             }
 
-         }
 
-         else if (eventConfig.placeID > 0)
 
-         {
 
-             if (eventConfig.placeID != smallPlacesConfig.PlacesId)
 
-             {
 
-                 CTask<bool> cT = CTask<bool>.Create();
 
-                 PlacesInfoPanel.OpenPanel(eventConfig.placeID, (b) => { cT.SetResult(b); });
 
-                 await cT;
 
-                 smallPlacesConfig =
 
-                     ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
 
-                 if (eventConfig.placeID != smallPlacesConfig.PlacesId)
 
-                 {
 
-                     return;
 
-                 }
 
-             }
 
-         }
 
-         CTask cTask = CTask.Create();
 
-         this.onCompleteCallback = oncompleteCallBack;
 
-         isTriggerEvent = true;
 
-         LogTool.Log(
 
-             $"触发事件: {LanguageManager.Instance.Text(eventConfig.EventName)} (ID: {eventConfig.ID}, 品质: {eventConfig.EventQuality})");
 
-         int dialogueID = 0;
 
-         if (evt.curStep == 0)
 
-         {
 
-             dialogueID = eventConfig.EventLinksId[0];
 
-         }
 
-         else
 
-         {
 
-             dialogueID = evt.curStep;
 
-         }
 
-         CurrentEventList = evt;
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
 
-         await DialogueManager.Instance.StartDialogue(CurrentEventList, dialogueID, eventConfig.ID, () =>
 
-         {
 
-             EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(CurrentEventList.eventID);
 
-             if (eventConfig.EventTriggerType != 4)
 
-             {
 
-                 CompleteEvent(CurrentEventList);
 
-             }
 
-             else
 
-             {
 
-                 CurrentEventList.isCompleted1 = true;
 
-                 AccountFileInfo.Instance.SavePlayerData();
 
-                 CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
 
-                 onCompleteCallback?.Invoke();
 
-                 onCompleteCallback = null;
 
-                 EventManager.Instance.Dispatch(CustomEventType.CompleteUpdate, null);
 
-             }
 
-             cTask.SetResult();
 
-         }, () =>
 
-         {
 
-             CancelEvent(CurrentEventList);
 
-             cTask.SetResult();
 
-         });
 
-         uiOpenOverCallBack?.Invoke();
 
-         DivineSenceEventPreviewPanel divineSenceEventPreviewPanel =
 
-             UIManager.Instance.GetComponent<DivineSenceEventPreviewPanel>();
 
-         AppBarPanel appBarPanel = UIManager.Instance.GetComponent<AppBarPanel>();
 
-         // DivineSenceInfoPanel divineSenceInfoPanel = UIManager.Instance.GetComponent<DivineSenceInfoPanel>();
 
-         if (divineSenceEventPreviewPanel != null && !divineSenceEventPreviewPanel.IsClose)
 
-         {
 
-             divineSenceEventPreviewPanel.GObjectPoolInterface.SetActive(false);
 
-         }
 
-         // if (appBarPanel != null && !appBarPanel.IsClose)
 
-         // {
 
-         //     appBarPanel.GObjectPoolInterface.SetActive(false);
 
-         // }
 
-         // if (divineSenceInfoPanel != null)
 
-         // {
 
-         //     divineSenceInfoPanel.GObjectPoolInterface.SetActive(false);
 
-         // }
 
-         await cTask;
 
-         if (divineSenceEventPreviewPanel != null && !divineSenceEventPreviewPanel.IsClose)
 
-         {
 
-             divineSenceEventPreviewPanel.GObjectPoolInterface.SetActive(true);
 
-         }
 
-         if (appBarPanel != null && !appBarPanel.IsClose)
 
-         {
 
-             appBarPanel.GObjectPoolInterface.SetActive(true);
 
-         }
 
-         // if (divineSenceInfoPanel != null)
 
-         // {
 
-         //     divineSenceInfoPanel.GObjectPoolInterface.SetActive(true);
 
-         // }
 
-     }
 
-     //任务是否完成
 
-     public bool IsEvenkLinkComplete(AccountFileInfo.EventConditionData eventCondition)
 
-     {
 
-         EventConditionConfig eventConditionConfig =
 
-             ConfigComponent.Instance.Get<EventConditionConfig>(eventCondition.eventCondition);
 
-         if (eventCondition != null)
 
-         {
 
-             return eventCondition.fishCount >= eventConditionConfig.finishCount;
 
-         }
 
-         return false;
 
-     }
 
-     public bool IsCeekEventGroupComplete(List<AccountFileInfo.EventConditionData> eventConditions)
 
-     {
 
-         Map<int, List<AccountFileInfo.EventConditionData>> eventConditionDataGroup =
 
-             new Map<int, List<AccountFileInfo.EventConditionData>>();
 
-         foreach (var eventConditionData in eventConditions)
 
-         {
 
-             EventConditionConfig eventConditionConfig =
 
-                 ConfigComponent.Instance.Get<EventConditionConfig>(eventConditionData.eventCondition);
 
-             if (!eventConditionDataGroup.ContainsKey(eventConditionConfig.Operation))
 
-             {
 
-                 eventConditionDataGroup.Add(eventConditionConfig.Operation,
 
-                     new List<AccountFileInfo.EventConditionData>());
 
-             }
 
-             eventConditionDataGroup[eventConditionConfig.Operation].Add(eventConditionData);
 
-         }
 
-         bool isUlock = true;
 
-         //分组检测 其中一个组绑定成功就可以执行
 
-         foreach (var keyValuePair in eventConditionDataGroup)
 
-         {
 
-             isUlock = true;
 
-             foreach (var eventConditionData in keyValuePair.Value)
 
-             {
 
-                 if (!IsEvenkLinkComplete(eventConditionData))
 
-                 {
 
-                     isUlock = false;
 
-                 }
 
-             }
 
-             if (isUlock)
 
-             {
 
-                 return isUlock;
 
-             }
 
-         }
 
-         return isUlock;
 
-     }
 
-     public void CeekEventCompletes(int type, int[] value)
 
-     {
 
-         foreach (var playerDataEventLinkData in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             foreach (var eventLinkData in playerDataEventLinkData.eventLinks)
 
-             {
 
-                 foreach (var eventConditionData in eventLinkData.eventConditions)
 
-                 {
 
-                     CeekTaskComplete(eventConditionData, type, value);
 
-                 }
 
-             }
 
-             // if (playerDataEventLinkData.eventID == 10001 && playerDataEventLinkData.curStep == 1000104 &&
 
-             //     IsCeekEventGroupComplete(playerDataEventLinkData.eventLinks[3].eventConditions))
 
-             // {
 
-             //     isTriggerEvent = false;
 
-             //     TriggerEvent(playerDataEventLinkData);
 
-             // }
 
-         }
 
-         EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
 
-     }
 
-     public void CeekTaskComplete(AccountFileInfo.EventConditionData conditionData, int type, int[] value)
 
-     {
 
-         EventConditionConfig eventConditionConfig =
 
-             ConfigComponent.Instance.Get<EventConditionConfig>(conditionData.eventCondition);
 
-         if (IsEvenkLinkComplete(conditionData))
 
-             return;
 
-         switch (type)
 
-         {
 
-             //检测背包道具
 
-             case 1:
 
-                 if (eventConditionConfig.ConditionType == 1)
 
-                 {
 
-                     conditionData.fishCount =
 
-                         (int)PlayerManager.Instance.BagController.GetItemCount(eventConditionConfig.ConditionPara[0]);
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                         // CompleteTask(conditionData.guid);
 
-                     }
 
-                 }
 
-                 break;
 
-             //境界检测
 
-             case 3:
 
-                 if (eventConditionConfig.ConditionType == 3 && PlayerManager.Instance.myHero.powerUpConfig.ID >=
 
-                     eventConditionConfig.ConditionPara[0])
 
-                 {
 
-                     conditionData.fishCount++;
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                         // CompleteTask(conditionData.guid);
 
-                     }
 
-                 }
 
-                 break;
 
-             //战斗胜利
 
-             case 5:
 
-                 if (eventConditionConfig.ConditionType == 5 && eventConditionConfig.ConditionPara[0] == value[0])
 
-                 {
 
-                     conditionData.fishCount++;
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                         // CompleteEvent(conditionData.guid);
 
-                     }
 
-                 }
 
-                 break;
 
-             //获得道具
 
-             case 6:
 
-                 if (eventConditionConfig.ConditionType == 6 && eventConditionConfig.ConditionPara[0] == value[0])
 
-                 {
 
-                     conditionData.fishCount += value[1];
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                         // CompleteEvent(conditionData.guid);
 
-                     }
 
-                 }
 
-                 break;
 
-             //使用神识
 
-             case 8:
 
-                 if (eventConditionConfig.ConditionType == 8)
 
-                 {
 
-                     conditionData.fishCount += value[0];
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                     }
 
-                 }
 
-                 break;
 
-             //完成某个事件
 
-             case 10:
 
-                 if (eventConditionConfig.ConditionType == 10 &&
 
-                     EventSystemManager.Instance.IsEventCompleted(eventConditionConfig.ConditionPara[0]))
 
-                 {
 
-                     conditionData.fishCount++;
 
-                     if (IsEvenkLinkComplete(conditionData))
 
-                     {
 
-                     }
 
-                 }
 
-                 break;
 
-         }
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-     }
 
-     private void CompleteTask(object taskID)
 
-     {
 
-     }
 
-     //指定type事件
 
-     private bool CanEventType(int eventID, ItemInfo itemInfo)
 
-     {
 
-         if (itemInfo == null)
 
-         {
 
-             return true;
 
-         }
 
-         var evt = eventConfigs.Find(e => e.ID == eventID);
 
-         if (evt.PrizeType != null && evt.PrizeType.Contains(itemInfo.config.associateVlaue[0]))
 
-         {
 
-             return true;
 
-         }
 
-         return false;
 
-     }
 
-     /// <summary>
 
-     /// 检查事件是否满足触发条件。
 
-     /// </summary>
 
-     private bool CanTriggerEvent(int eventID)
 
-     {
 
-         var evt = eventConfigs.Find(e => e.ID == eventID);
 
-         if (evt.ID == 0)
 
-             return false;
 
-         if (evt.EventConditionId == null)
 
-             return true;
 
-         for (var i = 0; i < evt.EventConditionId.Length; i++)
 
-         {
 
-             switch (evt.EventConditionId[i])
 
-             {
 
-                 //背包道具检测
 
-                 case 1:
 
-                     return PlayerManager.Instance.BagController.GetItemCount(evt.EventValue[i]) >= evt.EventCount[i];
 
-                 //境界判断
 
-                 case 3:
 
-                     return PlayerManager.Instance.myHero.level >= evt.EventValue[i];
 
-                 //概率判断
 
-                 case 7:
 
-                     int randomValue1 = Random.Range(0, 1001);
 
-                     return randomValue1 <= evt.EventValue[i];
 
-                 //完成事件判断
 
-                 case 10:
 
-                     AccountFileInfo.EventList eventList =
 
-                         AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
 
-                             ce.eventID == evt.EventValue[i]);
 
-                     return eventList != null;
 
-             }
 
-         }
 
-         return true;
 
-     }
 
-     /// <summary>
 
-     /// 完成事件
 
-     /// </summary>
 
-     /// <param name="eventID">事件ID</param>
 
-     public void CompleteEvent(int evtId)
 
-     {
 
-         isTriggerEvent = false;
 
-         LogTool.Log($"完成挂机事件{evtId}");
 
-         EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evtId);
 
-         AccountFileInfo.EventList eventList = new AccountFileInfo.EventList();
 
-         eventList.eventID = evtId;
 
-         AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
 
-         int placesId = PlayerManager.Instance.GetMaxSmallPlacesId();
 
-         AccountFileInfo.SmallPlacesData smallPlacesData = PlayerManager.Instance.GetSmallPlacesData(placesId);
 
-         if (smallPlacesData != null)
 
-         {
 
-             smallPlacesData.completionEventCount++;
 
-         }
 
-         SmallPlacesConfig smallPlacesConfig =
 
-             ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
 
-         AccountFileInfo.PlacesData placesData = PlayerManager.Instance.GetPlacesData(smallPlacesConfig.PlacesId);
 
-         if (placesData.progress < 100)
 
-             placesData.progress += eventConfig.Score;
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
 
-         EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
 
-     }
 
-     /// <summary>
 
-     /// 完成事件
 
-     /// </summary>
 
-     /// <param name="eventID">事件ID</param>
 
-     public async void CompleteEvent(AccountFileInfo.EventList eventList, bool isTriggerEvent = false)
 
-     {
 
-         this.isTriggerEvent = isTriggerEvent;
 
-         LogTool.Log($"完成事件{eventList.eventID}");
 
-         EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
 
-         AccountFileInfo.EventList ceventList =
 
-             AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce => ce.eventID == eventList.eventID);
 
-         int placesId = PlayerManager.Instance.GetMaxSmallPlacesId();
 
-         AccountFileInfo.SmallPlacesData smallPlacesData = PlayerManager.Instance.GetSmallPlacesData(placesId);
 
-         if (smallPlacesData != null)
 
-         {
 
-             smallPlacesData.completionEventCount++;
 
-         }
 
-         if (ceventList == null)
 
-         {
 
-             PlacesConfig[] placesConfigs = ConfigComponent.Instance.GetAll<PlacesConfig>();
 
-             int pId = 0;
 
-             for (var i = 0; i < placesConfigs.Length; i++)
 
-             {
 
-                 if (placesConfigs[i].MainTaskID == null || placesConfigs[i].ZhixianID == null)
 
-                     continue;
 
-                 if (placesConfigs[i].MainTaskID.Contains(eventConfig.ID) ||
 
-                     placesConfigs[i].ZhixianID.Contains(eventConfig.ID))
 
-                 {
 
-                     pId = placesConfigs[i].ID;
 
-                     break;
 
-                 }
 
-             }
 
-             if (pId == 0)
 
-             {
 
-                 SmallPlacesConfig smallPlacesConfig =
 
-                     ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
 
-                 AccountFileInfo.PlacesData
 
-                     placesData = PlayerManager.Instance.GetPlacesData(smallPlacesConfig.PlacesId);
 
-                 placesData.progress += eventConfig.Score;
 
-             }
 
-             else
 
-             {
 
-                 PlayerManager.Instance.GetPlacesData(pId).progress += eventConfig.Score;
 
-             }
 
-         }
 
-         List<ItemInfo> itemInfos = new List<ItemInfo>();
 
-         if (eventConfig.PrizeIDs != null)
 
-         {
 
-             for (var i = 0; i < eventConfig.PrizeIDs.Length; i++)
 
-             {
 
-                 DropConfig dropConfig = ConfigComponent.Instance.Get<DropConfig>(eventConfig.PrizeIDs[i]);
 
-                 if (dropConfig.dropType == 3)
 
-                 {
 
-                     if (eventConfig.PrizeNums[i] < 0)
 
-                     {
 
-                         List<ItemInfo> items =
 
-                             DropManager.Instance.Drop(dropConfig.dropGroupID[0], eventConfig.PrizeNums[i]);
 
-                         if (items != null)
 
-                             itemInfos.AddRange(items);
 
-                     }
 
-                     else
 
-                     {
 
-                         ItemInfo itemInfo = new ItemInfo(dropConfig.dropGroupID[0], eventConfig.PrizeNums[i]);
 
-                         itemInfos.Add(itemInfo);
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     List<ItemInfo> items = DropManager.Instance.DropItem(eventConfig.PrizeIDs[i]);
 
-                     if (items != null)
 
-                         itemInfos.AddRange(items);
 
-                 }
 
-                 // itemInfos.Add(new ItemInfo(eventConfig.PrizeIDs[i], eventConfig.PrizeNums[i]));
 
-             }
 
-         }
 
-         foreach (var eventListItemInfo in eventList.itemInfos)
 
-         {
 
-             itemInfos.Add(new ItemInfo(eventListItemInfo));
 
-         }
 
-         PlayerManager.Instance.BagController.AddItem(itemInfos);
 
-         if (eventConfig.EventTriggerType == 4)
 
-         {
 
-             eventList.isCompleted = true;
 
-             AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
 
-             AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
 
-             TaskInfoPanel taskInfoPanel = await TaskInfoPanel.OpenPanel(eventList, 2);
 
-             await taskInfoPanel.UIClosed();
 
-         }
 
-         else
 
-         {
 
-             //先不移除 下次探索神识移除
 
-             eventList.isCompleted = true;
 
-         }
 
-         CeekEventCompletes(10, null);
 
-         if (itemInfos != null && itemInfos.Count > 0)
 
-         {
 
-             RewardsPanel rewardsPanel = await RewardsPanel.OpenPanel(itemInfos);
 
-             await rewardsPanel.UIClosed();
 
-         }
 
-         if (eventConfig.EventTriggerType == 4)
 
-         {
 
-             await UIManager.Instance.HideUIUIPanel<DivineSenceEventPreviewPanel>();
 
-             UIManager.Instance.HideUIUIPanel<DivineSenceInfoPanel>();
 
-         }
 
-         if (AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId == eventList.guid)
 
-         {
 
-             AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId = 0;
 
-             UpdateZuizhongEventData();
 
-         }
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
 
-         EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
 
-         EventManager.Instance.Dispatch(CustomEventType.CompleteUpdate, null);
 
-         onCompleteCallback?.Invoke();
 
-         onCompleteCallback = null;
 
-     }
 
-     /// <summary>
 
-     /// 完成事件
 
-     /// </summary>
 
-     /// <param name="eventID">事件ID</param>
 
-     public void CompleteEvent(AccountFileInfo.EventLinkData eventLinkData)
 
-     {
 
-     }
 
-     /// <summary>
 
-     /// 取消事件
 
-     /// </summary>
 
-     /// <param name="eventID">事件ID</param>
 
-     public async void CancelEvent(AccountFileInfo.EventList eventList)
 
-     {
 
-         LogTool.Log($"取消事件{eventList.eventID}");
 
-         isTriggerEvent = false;
 
-         EventManager.Instance.Dispatch(CustomEventType.CompleteUpdate, null);
 
-         // EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
 
-         onCompleteCallback?.Invoke();
 
-         onCompleteCallback = null;
 
-         EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
 
-         if (eventConfig.EventTriggerType == 4)
 
-         {
 
-           
 
-             await UIManager.Instance.HideUIUIPanel<DivineSenceEventPreviewPanel>();
 
-             await UIManager.Instance.HideUIUIPanel<DivineSenceInfoPanel>();
 
-         }
 
-         if (PlayerGuideManager.Instance.GuideIsCanDo(2))
 
-         {
 
-             PlayerGuideManager.Instance.SetGuid(2);
 
-         }
 
-     }
 
-     public void RemoveEvent(AccountFileInfo.EventList eventList)
 
-     {
 
-         AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
 
-         AccountFileInfo.Instance.SavePlayerData();
 
-         EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
 
-     }
 
-     /// <summary>
 
-     /// 获得主线事件
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public AccountFileInfo.EventList GetMainEventDta()
 
-     {
 
-         foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
 
-         {
 
-             EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
 
-             if (eventConfig.EventTriggerType == 4)
 
-             {
 
-                 return eventList;
 
-             }
 
-         }
 
-         return null;
 
-     }
 
-     public void CancelEvent()
 
-     {
 
-         CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
 
-         DialogueManager.Instance.ChancleEvent();
 
-         CurrentEventList = null;
 
-         isTriggerEvent = false;
 
-     }
 
- }
 
 
  |