| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 | 
							- using Utility;
 
- using UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface;
 
- #if !COMBAT_SERVER
 
- using UnityEngine;
 
- #endif
 
- public class SpecialDotInfo
 
- {
 
-     public string dotName;
 
-     public ITimeLineSpecialDotPos heroEntity;
 
-     public Transform targetTran;
 
-     public bool followSkeleton;
 
-     
 
-     public void Dis()
 
-     {
 
-         heroEntity = null;
 
-     }
 
-     public void Init(ITimeLineSpecialDotPos heroEntity)
 
-     {
 
-         this.heroEntity = heroEntity;
 
-     }
 
-     public Vector3 GetWorlPos()
 
-     {
 
-         return GetWorlPos(new Vector3());
 
-     }
 
-     public Vector3 GeRotPos()
 
-     {
 
-         // GetTransformInfo().
 
-         return GetWorlPos(new Vector3());
 
-     }
 
-     public Vector3 GetEulerAngles()
 
-     {
 
-         return targetTran.eulerAngles;
 
-     }
 
-     public Vector3 GetWorlPos(Vector3 pos)
 
-     {
 
-         return targetTran.position;
 
-     }
 
- }
 
 
  |