| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 | // Auto Generated Code By excel2json// Generate From Excel\Shop.xlsx. SheetName: ShopItemConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "ShopItemConfig.json")]	public partial class ShopItemConfigHolder : ConfigHolder<ShopItemConfig>
	{	}	[Serializable]	public struct ShopItemConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///分发ID (appstore等分发礼包时使用)		/// </summary>#if !COMBAT_SERVER		public string giftID;#else		public string giftID{ set; get; }#endif				/// <summary>		///包含道具ID		/// </summary>#if !COMBAT_SERVER		public int[] itemId;#else		public int[] itemId{ set; get; }#endif				/// <summary>		///道具数量		/// </summary>#if !COMBAT_SERVER		public int[] itemCount;#else		public int[] itemCount{ set; get; }#endif				/// <summary>		///消耗道具ID  0 = 免费 1032 = 广告 9999 = 真实充值		/// </summary>#if !COMBAT_SERVER		public int costItemId;#else		public int costItemId{ set; get; }#endif				/// <summary>		///现价 (玩家购买价)		/// </summary>#if !COMBAT_SERVER		public int price;#else		public int price{ set; get; }#endif				/// <summary>		///原价		/// </summary>#if !COMBAT_SERVER		public int oldPrice;#else		public int oldPrice{ set; get; }#endif				/// <summary>		///可买次数 (当期) -1=不限制		/// </summary>#if !COMBAT_SERVER		public int buyCount;#else		public int buyCount{ set; get; }#endif				/// <summary>		///最大购买次数 (全局) -1=不限制		/// </summary>#if !COMBAT_SERVER		public int maxBuyCount;#else		public int maxBuyCount{ set; get; }#endif				/// <summary>		///商品所属分页 (shopConfig中ID)		/// </summary>#if !COMBAT_SERVER		public int shopItemGroup;#else		public int shopItemGroup{ set; get; }#endif				/// <summary>		///持续时间(分钟) (-1永久)		/// </summary>#if !COMBAT_SERVER		public int continueTime;#else		public int continueTime{ set; get; }#endif				/// <summary>		///品名		/// </summary>#if !COMBAT_SERVER		public int shopName;#else		public int shopName{ set; get; }#endif				/// <summary>		///商品介绍		/// </summary>#if !COMBAT_SERVER		public int shopDesc;#else		public int shopDesc{ set; get; }#endif				/// <summary>		///商品表现的模板		/// </summary>#if !COMBAT_SERVER		public int shopShowTemplate;#else		public int shopShowTemplate{ set; get; }#endif				/// <summary>		///商品表现的模板de参数		/// </summary>#if !COMBAT_SERVER		public string[] shopShowTemplateParm;#else		public string[] shopShowTemplateParm{ set; get; }#endif			}}// End of Auto Generated Code
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