| 123456789101112131415161718192021222324 | using System.Collections;using System.Collections.Generic;using UnityEngine;using GraphProcessor;using System.Linq;[System.Serializable, NodeMenuItem("Operations/Sub")]public class SubNode : BaseNode{	[Input(name = "A")]    public float                inputA;	[Input(name = "B")]    public float                inputB;	[Output(name = "Out")]	public float				output;	public override string		name => "Sub";	protected override void Process()	{	    output = inputA - inputB;	}}
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