| 123456789101112131415161718192021222324252627 | using System.Linq;using UnityEngine;namespace XNode.Examples.LogicToy {	[NodeWidth(140), NodeTint(70,70,100)]	public class ToggleNode : LogicNode {		[Input, HideInInspector] public bool input;		[Output, HideInInspector] public bool output;		public override bool led { get { return output; } }		protected override void OnInputChanged() {			bool newInput = GetPort("input").GetInputValues<bool>().Any(x => x);			if (!input && newInput) {				input = newInput;				output = !output;				SendSignal(GetPort("output"));			} else if (input && !newInput) {				input = newInput;			}		}		public override object GetValue(NodePort port) {			return output;		}	}}
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