| 1234567891011121314151617181920212223 | using System.Collections;using System.Collections.Generic;using UnityEngine;using XNode;namespace XNode {	/// <summary> Lets you instantiate a node graph in the scene. This allows you to reference in-scene objects. </summary>	public class SceneGraph : MonoBehaviour {		public NodeGraph graph;	}	/// <summary> Derive from this class to create a SceneGraph with a specific graph type. </summary>	/// <example>	/// <code>	/// public class MySceneGraph : SceneGraph<MyGraph> {	/// 		/// }	/// </code>	/// </example>	public class SceneGraph<T> : SceneGraph where T : NodeGraph {		public new T graph { get { return base.graph as T; } set { base.graph = value; } }	}}
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