| 123456789101112131415161718192021 | using Fort23.UTool;using UnityEngine;namespace UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface{    /// <summary>    /// 受击点    /// </summary>    public interface ILifetCycleHitPoint : ITimeLineEventBasic    {        bool IsHide { get; set; }        ILifeCycle IfLifeCycle { get; }        Vector3 Position { get; }        T This<T>();        SpecialDotInfo GetSpecialDotInfo(string specialDotName);        void AddLoopFx(ParticleSystemPool particleSystemPool);        bool IsLoopFx(string fxName);        void RemoveLoopFx(ParticleSystemPool particleSystemPool);    }}
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