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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\EventConfig.xlsx. SheetName: EventConditionConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "EventConditionConfig.json")]
 
- 	public partial class EventConditionConfigHolder : ConfigHolder<EventConditionConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct EventConditionConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///描述
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int message;
 
- #else
 
- 		public int message{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///与0 或1
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int Operation;
 
- #else
 
- 		public int Operation{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///条件判断类型
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ConditionType;
 
- #else
 
- 		public int ConditionType{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///条件判断值
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] ConditionPara;
 
- #else
 
- 		public int[] ConditionPara{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///条件完成次数or数量
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int finishCount;
 
- #else
 
- 		public int finishCount{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///关联的事件Id
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] RelatedEvents;
 
- #else
 
- 		public int[] RelatedEvents{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///跳转Id
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] SkiptoIds;
 
- #else
 
- 		public int[] SkiptoIds{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
  |