HeroModelConfig.cs 841 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\HeroModel.xlsx. SheetName: HeroModelConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "HeroModelConfig.json")]
  8. public partial class HeroModelConfigHolder : ConfigHolder<HeroModelConfig> {
  9. }
  10. [Serializable]
  11. public struct HeroModelConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///modelID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///模型名
  19. /// </summary>
  20. public string modelName;
  21. /// <summary>
  22. ///技能组
  23. /// </summary>
  24. public int[] skillConfigId;
  25. /// <summary>
  26. ///
  27. /// </summary>
  28. public int att;
  29. /// <summary>
  30. ///
  31. /// </summary>
  32. public int hp;
  33. /// <summary>
  34. ///
  35. /// </summary>
  36. public float speed;
  37. }
  38. }
  39. // End of Auto Generated Code