| 123456789101112131415161718192021 | using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using UnityEditor.UIElements;using UnityEditor.Experimental.GraphView;using UnityEngine.UIElements;using GraphProcessor;[NodeCustomEditor(typeof(SwitchNode))]public class SwitchNodeView : BaseNodeView{	public override void Enable()	{		var node = nodeTarget as SwitchNode;        // Create your fields using node's variables and add them to the controlsContainer		controlsContainer.Add(new Label("Hello World !"));	}}
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