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- using Common.Utility.CombatEvent;
- using Fort23.Core;
- namespace GameLogic.Combat.Skill
- {
- /// <summary>
- /// 乾坤巨灵诀 后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少20%
- /// 受影响的功法被碰撞摧毁时不在消失,并且恢复30%以损失的强度
- /// </summary>
- public class S2006 : SkillBasic
- {
- protected override void ProUseSkill()
- {
- }
- protected override void ProReplace()
- {
- CombatEventManager.Instance.RemoveEventListener(CombatEventType.TimelineFxLogicInit, TimelineFxLogicInit);
- CombatEventManager.Instance.RemoveEventListener(CombatEventType.GongFaPengZhuangFinish,
- GongFaPengZhuangFinish);
- }
- protected override void ProActiveSkill()
- {
- CombatEventManager.Instance.AddEventListener(CombatEventType.TimelineFxLogicInit, TimelineFxLogicInit);
- CombatEventManager.Instance.AddEventListener(CombatEventType.GongFaPengZhuangFinish,
- GongFaPengZhuangFinish);
- }
- private void GongFaPengZhuangFinish(IEventData iEventData)
- {
- GongFaPengZhuangFinishEventData gongFaPengZhuangFinishEventData =
- iEventData as GongFaPengZhuangFinishEventData;
- if (gongFaPengZhuangFinishEventData.a.SkillBasic.CombatHeroEntity == CombatHeroEntity &&
- gongFaPengZhuangFinishEventData.a.hp <= 0 &&
- gongFaPengZhuangFinishEventData.a.SkillBasic.index + 1 == index)
- {
- gongFaPengZhuangFinishEventData.a.hp = (long)(gongFaPengZhuangFinishEventData.a.maxHp * 0.3f);
- }
- if (gongFaPengZhuangFinishEventData.b.SkillBasic.CombatHeroEntity == CombatHeroEntity &&
- gongFaPengZhuangFinishEventData.b.hp <= 0 &&
- gongFaPengZhuangFinishEventData.b.SkillBasic.index + 1 == index)
- {
- gongFaPengZhuangFinishEventData.b.hp = (long)(gongFaPengZhuangFinishEventData.b.maxHp * 0.3f);
- }
- }
- private void TimelineFxLogicInit(IEventData iEventData)
- {
- TimelineFxLogicInitEventData timelineFxLogicInitEventData = iEventData as TimelineFxLogicInitEventData;
- if (timelineFxLogicInitEventData.SkillBasic.CombatHeroEntity == CombatHeroEntity &&
- timelineFxLogicInitEventData.SkillBasic.index + 1 == index)
- {
- timelineFxLogicInitEventData.timelineFxLogic.size *= 2;
- // timelineFxLogicInitEventData.timelineFxLogic.SkillFeaturesData.
- }
- }
- }
- }
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