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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\ChouKa.xlsx. SheetName: DropConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "DropConfig.json")]
 
- 	public partial class DropConfigHolder : ConfigHolder<DropConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct DropConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///掉落ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///掉落组ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] dropGroupID;
 
- #else
 
- 		public int[] dropGroupID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///掉落方式 1.每个掉落组根据掉落概率掉落 2.所有掉落组根据掉落权重掉落 3.直接掉落道具
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int dropType;
 
- #else
 
- 		public int dropType{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///显示ID 通过工厂表决定显示
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] showItemId;
 
- #else
 
- 		public int[] showItemId{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
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