SceneMonoConfig.cs 830 B

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  1. using OfficeOpenXml.FormulaParsing.Excel.Functions.Math;
  2. using UnityEngine;
  3. namespace GameLogic.Combat.CombatTool.SceneTool
  4. {
  5. public class SceneMonoConfig : MonoBehaviour
  6. {
  7. public GameObject[] allObject;
  8. public float radius;
  9. public string dec;
  10. public SceneConfig roadside;
  11. public SceneConfig roadside_1;
  12. public SceneConfig button;
  13. public GameObject skyObejct;
  14. public Material shengShiMaterial;
  15. private Transform root;
  16. public void Init(Transform root)
  17. {
  18. this.root = root;
  19. roadside.Init();
  20. roadside_1.Init();
  21. button.Init();
  22. }
  23. public void Update()
  24. {
  25. skyObejct.transform.position = new Vector3(root.position.x, 0, root.position.z);
  26. }
  27. }
  28. }