| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 | 
							- #if UNITY_EDITOR
 
- using UnityEditor;
 
- using UnityEngine;
 
- namespace GpuEcsAnimationBaker.Engine.Data
 
- {
 
-     [CustomPropertyDrawer(typeof(GpuEcsAnimationBakerData))]
 
-     public class GpuEcsAnimationBakerDataDrawer : PropertyDrawer
 
-     {
 
-         public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 
-         {
 
-             EditorGUI.BeginProperty(position, label, property);
 
-             SerializedProperty animationsProperty = property.FindPropertyRelative("animations");
 
-             SerializedProperty generateAnimationIdsEnumProperty = property.FindPropertyRelative("generateAnimationIdsEnum");
 
-             SerializedProperty animationIdsEnumNameProperty = property.FindPropertyRelative("animationIdsEnumName");
 
-             SerializedProperty usePredefinedAnimationEventIdsProperty = property.FindPropertyRelative("usePredefinedAnimationEventIds");
 
-             SerializedProperty predefinedAnimationEventIdsProperty = property.FindPropertyRelative("predefinedAnimationEventIds");
 
-             SerializedProperty generateAnimationEventIdsEnumProperty = property.FindPropertyRelative("generateAnimationEventIdsEnum");
 
-             SerializedProperty animationEventIdsEnumNameProperty = property.FindPropertyRelative("animationEventIdsEnumName");
 
-             
 
-             SerializedProperty attachmentAnchorsProperty = property.FindPropertyRelative("attachmentAnchors");
 
-             SerializedProperty generateAttachmentAnchorIdsEnumProperty = property.FindPropertyRelative("generateAttachmentAnchorIdsEnum");
 
-             SerializedProperty attachmentAnchorIdsEnumNameProperty = property.FindPropertyRelative("attachmentAnchorIdsEnumName");
 
-             
 
-             SerializedProperty boneUsageProperty = property.FindPropertyRelative("boneUsage");
 
-             
 
-             SerializedProperty transformUsageFlagsParentProperty = property.FindPropertyRelative("transformUsageFlagsParent");
 
-             SerializedProperty transformUsageFlagsChildrenProperty = property.FindPropertyRelative("transformUsageFlagsChildren");
 
-             EditorGUILayout.PropertyField(animationsProperty);
 
-             EditorGUILayout.PropertyField(generateAnimationIdsEnumProperty);
 
-             if(generateAnimationIdsEnumProperty.boolValue)
 
-                 EditorGUILayout.PropertyField(animationIdsEnumNameProperty);
 
-             
 
-             EditorGUILayout.PropertyField(usePredefinedAnimationEventIdsProperty);
 
-             if(usePredefinedAnimationEventIdsProperty.boolValue)
 
-                 EditorGUILayout.PropertyField(predefinedAnimationEventIdsProperty);
 
-             EditorGUILayout.PropertyField(generateAnimationEventIdsEnumProperty);
 
-             if(generateAnimationEventIdsEnumProperty.boolValue)
 
-                 EditorGUILayout.PropertyField(animationEventIdsEnumNameProperty);
 
-             
 
-             EditorGUILayout.PropertyField(attachmentAnchorsProperty);
 
-             EditorGUILayout.PropertyField(generateAttachmentAnchorIdsEnumProperty);
 
-             if(generateAttachmentAnchorIdsEnumProperty.boolValue)
 
-                 EditorGUILayout.PropertyField(attachmentAnchorIdsEnumNameProperty);
 
-             
 
-             EditorGUILayout.PropertyField(boneUsageProperty);
 
-             
 
-             EditorGUILayout.PropertyField(transformUsageFlagsParentProperty);
 
-             EditorGUILayout.PropertyField(transformUsageFlagsChildrenProperty);
 
-         }
 
-     }
 
- }
 
- #endif
 
 
  |