| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 | using System;using System.Collections;using System.Collections.Generic;using Obfuz;using ThirdParty.DownloadSystem;using UnityEngine;using UnityEngine.Events;using UnityEngine.UI;[ObfuzIgnore]public class GameStartUIPanel : MonoBehaviour, IDownloadUI{    public Text massgeText;    public Slider loadSlider;    private SliderData sliderData;    public void ShowMassge(string massge)    {        massgeText.text = massge;    }    public GameObject MyGameObject { get; }    public void ClearSlider()    {        sliderData = null;    }    public void SetSlider(SliderData sliderData)    {        this.sliderData = sliderData;        loadSlider.maxValue = sliderData.maxValue;    }    [ObfuzIgnore]    public void SetMassge(string massge)    {        massgeText.text = massge;    }    public void ShowPopWindow(int state, string message, UnityAction cancelCallBack, UnityAction okCallBack)    {    }    public void HidePopWindow()    {    }    private void Update()    {        if (sliderData != null)        {            float m = sliderData.CcurrValue.Invoke();            SetSlider(m);        }    }    public string GetLoadingText(int id)    {        return "";    }    public void SetSlider(float slider)    {        loadSlider.value = slider;    }}
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