| 12345678910111213141516171819 | using GameLogic.Combat.CombatTool;namespace GameLogic.Combat.CombatState{    public class CombatUpdateState:CombatStateBasic    {        public CombatUpdateState(CombatController combatController) : base(combatController)        {                    }        protected override void ProUpdate(float t)        {            CombatController.CombatHeroController.Update(t);            CombatController.CombatCameraControllder.Update(t);            CombatController.GameTimeLineParticleFactory.CombatUpdate(t);        }    }}
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