| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237 | using System;using System.Collections;using System.Collections.Generic;using System.Text;using Fort23.UTool;using UnityEngine.Experimental.Rendering;using UnityEngine.Serialization;using UnityEngine.U2D;using UnityEngine.UI.PackgTool;namespace UnityEngine.UI{    /// <summary>    /// Image is a textured element in the UI hierarchy.    /// </summary>    [RequireComponent(typeof(CanvasRenderer))]    [AddComponentMenu("UI/MyImage", 11)]    /// <summary>    ///   Displays a Sprite inside the UI System.    /// </summary>    public class MyImage : Image    {        public string icon_name        {            get { return _icon_name; }            set            {                _icon_name = value;                ReashUI();            }        }        // private Sprite _packSprite;        //        // public Sprite GetPackSprite        // {        //     get { return _packSprite; }        // }        [SerializeField] private string _icon_name;        [SerializeField] public bool isNotLoadDeftIcon;        [SerializeField] public SpriteAtlas CurrSpriteAtlas;        [SerializeField] public PackInfo packInfo;        private UILoadSpriteHand _uiLoadSpriteHand;        public System.Action onSpriteAlter;                protected override void Awake()        {            if (Application.isPlaying && isNotLoadDeftIcon)            {                return;            }            if (!string.IsNullOrEmpty(_icon_name))            {                icon_name = _icon_name;            }        }        protected override void OnDestroy()        {            if (_uiLoadSpriteHand != null)            {                _uiLoadSpriteHand.ReleaseUI();                _uiLoadSpriteHand = null;            }            base.OnDestroy();        }        public void ReashUI()        {            if (CurrSpriteAtlas != null && !string.IsNullOrEmpty(_icon_name))            {                Sprite loadSprite = CurrSpriteAtlas.GetSprite(_icon_name);                if (loadSprite == null)                {                    if (Application.isPlaying)                    {                        SpriteAtlas spriteAtlas = UGUIPackManager.Instance.GetSpriteAtlas(_icon_name);                        if (spriteAtlas != null)                        {                            loadSprite = spriteAtlas.GetSprite(_icon_name);                        }                        if (loadSprite == null)                        {                            enabled = false;                            UGUIIamgeTool.Load(_icon_name, delegate(UILoadSpriteHand sprite1)                            {                                enabled = true;                                if (Application.isPlaying)                                {                                    if (_uiLoadSpriteHand != null)                                    {                                        _uiLoadSpriteHand.ReleaseUI();                                    }                                }                                _uiLoadSpriteHand = sprite1;                                if (sprite1 == null)                                {                                    sprite = null;                                }                                else                                {                                    sprite = sprite1.GetSprite();                                }                            });                        }                        else                        {                            sprite = loadSprite;                        }                    }                }                else                {                    sprite = loadSprite;                }            }            else if (!string.IsNullOrEmpty(_icon_name) && sprite == null)            {                if (Application.isPlaying)                {                    enabled = false;                    UGUIIamgeTool.Load(_icon_name, delegate(UILoadSpriteHand sprite1)                    {                        enabled = true;                        if (_uiLoadSpriteHand != null)                        {                            _uiLoadSpriteHand.ReleaseUI();                        }                        _uiLoadSpriteHand = sprite1;                        if (sprite1 == null)                        {                            sprite = null;                        }                        else                        {                            sprite = sprite1.GetSprite();                        }                    });                }            }            else if (!string.IsNullOrEmpty(_icon_name))            {                if (Application.isPlaying)                {                    enabled = false;                    UGUIIamgeTool.Load(_icon_name, delegate(UILoadSpriteHand sprite1)                    {                        enabled = true;                        if (sprite1 != null)                        {                            Sprite sp = sprite1.GetSprite();                            if (sp != null)                            {                                if (!sp.name.Equals(_icon_name))                                {                                    sprite1.ReleaseUI();                                    return;                                }                            }                        }                        if (_uiLoadSpriteHand != null)                        {                            _uiLoadSpriteHand.ReleaseUI();                        }                        _uiLoadSpriteHand = sprite1;                        if (sprite1 == null)                        {                            sprite = null;                        }                        else                        {                            sprite = sprite1.GetSprite();                        }                    });                }            }        }        public override void GraphicUpdateComplete()        {            SetPack();        }        private void SetPack()        {#if UNITY_EDITOR            if (!Application.isPlaying)            {                bool isoK = false;                if (packInfo != null && CurrSpriteAtlas != null)                {                    string assetName = icon_name;                    if (string.IsNullOrEmpty(icon_name) && sprite != null)                    {                        assetName = sprite.name;                    }                    isoK = CurrSpriteAtlas.GetSprite(assetName) != null;                    if (!isoK) //没在在图集里面找到图片了,需要去其他地方查找(删除图集)                    {                        SpriteAtlas newAtlas = UGUICacheInfo.GetSpriteAtlas(assetName);                        if (newAtlas != null)                        {                            CurrSpriteAtlas = newAtlas;                            icon_name = assetName;                        }                        else                        {                            sprite = null;                        }                    }                    else if (string.IsNullOrEmpty(icon_name) || sprite == null)                    {                        icon_name = assetName;                    }                }                else if (CurrSpriteAtlas == null && packInfo != null && !string.IsNullOrEmpty(packInfo.packgJsonPath) &&                         sprite != null) //没有图集 但是由功能管理器添加的UI (添加图集)                {                    string name = sprite.name;                    SpriteAtlas newAtlas = UGUICacheInfo.GetSpriteAtlas(name);                    if (newAtlas != null)                    {                        CurrSpriteAtlas = newAtlas;                        icon_name = _icon_name;                    }                }            }#endif        }    }}
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