MainPanel.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. TitlePanel.ClosePanel();
  39. base.GetFocus();
  40. }
  41. private void RemoveEvent(IEventData e)
  42. {
  43. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  44. CreatShengShiEvent();
  45. ChagneShenshiBtnActive();
  46. }
  47. private void CompleteEvent(IEventData e)
  48. {
  49. ChangeMap(null);
  50. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  51. CreatShengShiEvent();
  52. ChagneShenshiBtnActive();
  53. }
  54. public void UpdateDaoYouCoun()
  55. {
  56. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  57. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  58. // {
  59. // count += keyValuePair.Value.Count;
  60. // }
  61. if (count > 0)
  62. {
  63. Icon_Daoyou.gameObject.SetActive(true);
  64. Text_DaoyouCount.text = count.ToString();
  65. }
  66. else
  67. {
  68. Icon_Daoyou.gameObject.SetActive(false);
  69. }
  70. }
  71. private void ChagneShenshiBtnActive()
  72. {
  73. // Btn_Event.gameObject.SetActive(event > 0);
  74. }
  75. protected override void DelEvent()
  76. {
  77. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  78. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  79. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  80. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  81. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  82. }
  83. public override void AddButtonEvent()
  84. {
  85. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  86. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  87. Btn_Event.onClick.AddListener(() =>
  88. {
  89. EventSystemManager.Instance.isOpenUi = true;
  90. DivineSenceEventPreviewPanel.OpenPanel();
  91. });
  92. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  93. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  94. //
  95. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  96. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  97. Btn_StartEvent.onClick.AddListener(() =>
  98. {
  99. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  100. if (eventList != null)
  101. {
  102. EventSystemManager.Instance.CancelEvent();
  103. if (EventSystemManager.Instance.isTriggerEvent)
  104. return;
  105. if (eventList.isCompleted)
  106. return;
  107. EventSystemManager.Instance.TriggerEvent(eventList);
  108. }
  109. });
  110. Btn_Daoyou.onClick.AddListener(() =>
  111. {
  112. DaoYouGuaJiPanel.OpenPanel();
  113. });
  114. Btn_Box.onClick.AddListener(() =>
  115. {
  116. BoxPanel.OpenBoxPanel();
  117. });
  118. }
  119. public override CTask<bool> AsyncInit(object[] uiData)
  120. {
  121. return base.AsyncInit(uiData);
  122. }
  123. public async override CTask Show()
  124. {
  125. await base.Show();
  126. PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  127. Slider_Map.maxValue = placesConfig.TotalScore;
  128. ChagneShenshiBtnActive();
  129. CreatShengShiEvent();
  130. ChangeMap(null);
  131. UpdateDaoYouCoun();
  132. bool isHIde = false;
  133. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  134. {
  135. if (skillInfo != null)
  136. {
  137. isHIde = true;
  138. break;
  139. }
  140. }
  141. if (!isHIde && !isShowSkillPanel)
  142. {
  143. isShowSkillPanel = true;
  144. SkillSelectPanel.OpenSkillSelectPanel();
  145. }
  146. CameraSelect.value = 0.2f;
  147. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  148. Text_Jingjie.text =
  149. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  150. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  151. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  152. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  153. // UpdateTaskInfo();
  154. }
  155. public void ChangeMap(IEventData e)
  156. {
  157. PlacesConfig placesConfig =
  158. ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  159. Text_ExplorationProgress.text =
  160. $"{LanguageManager.Instance.Text(placesConfig.placeName)}{PlayerManager.Instance.PlacesBl}%";
  161. Slider_Map.value = PlayerManager.Instance.PlacesBl;
  162. }
  163. private void CameraSelect_onValueChanged(float value)
  164. {
  165. if (CombatController.currActiveCombat == null ||
  166. CombatController.currActiveCombat.CombatCameraControllder == null)
  167. {
  168. return;
  169. }
  170. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  171. }
  172. private void ShengShiOnClick(IEventData e)
  173. {
  174. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  175. ChagneShenshiBtnActive();
  176. CreatShengShiEvent();
  177. }
  178. public async void CreatShengShiEvent()
  179. {
  180. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  181. {
  182. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  183. }
  184. _shengShiConditionWidgets.Clear();
  185. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  186. if (eventList != null)
  187. {
  188. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  189. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  190. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  191. AccountFileInfo.EventLinkData eventLinkData = eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  192. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  193. if (eventLinkData != null && eventLinkData.eventConditions != null && eventLinkData.eventConditions.Count > 0)
  194. {
  195. foreach (var eventConditionData in eventLinkData.eventConditions)
  196. {
  197. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  198. shengShiConditionWidget.CustomInit(eventConditionData);
  199. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  200. }
  201. }
  202. else if (evenkConfig.EventConditionMessage != 0)
  203. {
  204. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  205. shengShiConditionWidget.CustomInit(LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  206. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  207. }
  208. }
  209. else
  210. {
  211. Text_EventName.text = "";
  212. Text_EventTag.text = "";
  213. }
  214. }
  215. [CustomMethod(CustomMethodType.Update)]
  216. public void Update()
  217. {
  218. if (Input.GetKeyDown(KeyCode.Y))
  219. {
  220. EventSystemManager.Instance.DetectRandomEvents();
  221. }
  222. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  223. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  224. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  225. }
  226. public async static CTask OpenPanel()
  227. {
  228. await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  229. }
  230. public override void Close()
  231. {
  232. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  233. {
  234. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  235. }
  236. _shengShiConditionWidgets.Clear();
  237. base.Close();
  238. }
  239. }
  240. }