DivineSenceEventPreviewPanel.cs 8.6 KB

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  1. using System.Collections.Generic;
  2. using Excel2Json;
  3. using Fort23.Core;
  4. using Fort23.UTool;
  5. using UnityEngine;
  6. namespace Fort23.Mono
  7. {
  8. [UIBinding(prefab = "DivineSenceEventPreviewPanel")]
  9. public partial class DivineSenceEventPreviewPanel : UIPanel, IScrollListContent
  10. {
  11. public List<AccountFileInfo.EventList> showEventList = new List<AccountFileInfo.EventList>();
  12. List<ShengShiEventWidgetType2> shengShiEventWidgetTypeList = new List<ShengShiEventWidgetType2>();
  13. private ShengShiEventWidgetType2 mainShengShiEventWidgetType2;
  14. private int saixuanType = 1;
  15. bool isTriggerEvent = false;
  16. private void Init()
  17. {
  18. // isPopUi = true;
  19. isAddStack = true;
  20. }
  21. public override CTask GetFocus()
  22. {
  23. if (isTriggerEvent)
  24. GObjectPoolInterface.SetActive(false);
  25. AppBarPanel.OpenPanel(this);
  26. return base.GetFocus();
  27. }
  28. protected override void AddEvent()
  29. {
  30. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  31. }
  32. public override CTask Show()
  33. {
  34. return base.Show();
  35. }
  36. protected override void DelEvent()
  37. {
  38. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  39. }
  40. public override void AddButtonEvent()
  41. {
  42. Btn_Log.onClick.AddListener(() => { XianTuLogPanel.OpenPanel(); });
  43. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  44. Btn_ShenShi.onClick.AddListener(async () =>
  45. {
  46. if (saixuanType == 1)
  47. return;
  48. saixuanType = 1;
  49. UpdateContent();
  50. });
  51. Btn_DaoYou.onClick.AddListener(async () =>
  52. {
  53. if (saixuanType == 2)
  54. return;
  55. saixuanType = 2;
  56. UpdateContent();
  57. });
  58. }
  59. private void RemoveEvent(IEventData e)
  60. {
  61. // UIManager.Instance.DormancyAllGComponent<ShengShiEventWidgetType2>();
  62. // Content.Init(this, showEventList.Count);
  63. UpdateContent();
  64. }
  65. public async override CTask<bool> AsyncInit(object[] uiData)
  66. {
  67. await UpdateContent();
  68. return await base.AsyncInit(uiData);
  69. }
  70. private async CTask UpdateContent()
  71. {
  72. foreach (var shengShiEventWidgetType2 in shengShiEventWidgetTypeList)
  73. {
  74. UIManager.Instance.DormancyGComponent(shengShiEventWidgetType2);
  75. }
  76. shengShiEventWidgetTypeList.Clear();
  77. //神识
  78. if (saixuanType == 1)
  79. {
  80. toggleList.ShowTargetIndex(0);
  81. TitleRoot.SetActive(true);
  82. Rect_Sv.sizeDelta = new Vector2(718.82f, 865.36f);
  83. Rect_Sv.anchoredPosition = new Vector2(2.61f, -126.23f);
  84. Text_Tips.gameObject.SetActive(false);
  85. AccountFileInfo.EventList eventList = EventSystemManager.Instance.GetMainEventDta();
  86. if (eventList != null)
  87. {
  88. if (mainShengShiEventWidgetType2 == null)
  89. mainShengShiEventWidgetType2 = await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ShengShiEventWidgetType2Root);
  90. mainShengShiEventWidgetType2.CustomInit(eventList, GoOnClick);
  91. mainShengShiEventWidgetType2.OnClick = OnClick;
  92. }
  93. }
  94. //道友
  95. else
  96. {
  97. toggleList.ShowTargetIndex(1);
  98. UIManager.Instance.DormancyGComponent(mainShengShiEventWidgetType2);
  99. mainShengShiEventWidgetType2 = null;
  100. TitleRoot.SetActive(false);
  101. Rect_Sv.sizeDelta = new Vector2(664, 1210.8f);
  102. Rect_Sv.anchoredPosition = new Vector2(2.61f, 46.5f);
  103. Text_Tips.gameObject.SetActive(showEventList.Count > 0);
  104. }
  105. int maxCount = PlayerManager.Instance.myHero.powerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  106. Text_ShenShiCount.text = $"神识({EventSystemManager.Instance.GetShenShiCount()}/{maxCount})";
  107. SaiXuan(saixuanType);
  108. showEventList.Sort(Sort);
  109. await Content.Init(this, showEventList.Count);
  110. }
  111. public int Sort(AccountFileInfo.EventList a, AccountFileInfo.EventList b)
  112. {
  113. if (a.isCompleted && !b.isCompleted)
  114. return 1;
  115. if (!a.isCompleted && b.isCompleted)
  116. return -1;
  117. return 0;
  118. }
  119. public void SaiXuan(int type)
  120. {
  121. showEventList.Clear();
  122. if (type == 1)
  123. {
  124. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  125. {
  126. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  127. if (eventConfig.EventTriggerType != 5 && eventConfig.EventTriggerType != 4)
  128. {
  129. showEventList.Add(eventList);
  130. }
  131. }
  132. }
  133. else
  134. {
  135. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  136. {
  137. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  138. if (eventConfig.EventTriggerType == 5 && eventConfig.EventTriggerType != 4)
  139. {
  140. showEventList.Add(eventList);
  141. }
  142. }
  143. }
  144. }
  145. public async CTask<IScorllListWidget> GetIScorllListWidget(int index, RectTransform root)
  146. {
  147. if (index < 0 || index >= showEventList.Count)
  148. {
  149. return null;
  150. }
  151. ShengShiEventWidgetType2 shengShiEventWidgetType2 = await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ContentRoot);
  152. shengShiEventWidgetType2.CustomInit(showEventList[index], GoOnClick);
  153. shengShiEventWidgetType2.OnClick = OnClick;
  154. shengShiEventWidgetTypeList.Add(shengShiEventWidgetType2);
  155. return shengShiEventWidgetType2;
  156. }
  157. private void GoOnClick(ItemWidgetBasic obj)
  158. {
  159. ShengShiEventWidgetType2 shengShiEventWidgetType2 = obj as ShengShiEventWidgetType2;
  160. EventSystemManager.Instance.CancelEvent();
  161. if (EventSystemManager.Instance.isTriggerEvent)
  162. return;
  163. if (shengShiEventWidgetType2.eventList.isCompleted)
  164. {
  165. return;
  166. }
  167. isTriggerEvent = true;
  168. EventSystemManager.Instance.TriggerEvent(shengShiEventWidgetType2.eventList, () =>
  169. {
  170. isTriggerEvent = false;
  171. UpdateContent();
  172. });
  173. }
  174. private void OnClick(ItemWidgetBasic obj)
  175. {
  176. ShengShiEventWidgetType2 shengShiEventWidgetType2 = obj as ShengShiEventWidgetType2;
  177. //条件完成 任务没有完成 是最后一步就直接开始任务
  178. if (shengShiEventWidgetType2.isComplete && !shengShiEventWidgetType2.eventList.isCompleted)
  179. {
  180. if (shengShiEventWidgetType2.evenkConfig.ResultType == 0 || shengShiEventWidgetType2.evenkConfig.ResultType == 3)
  181. {
  182. GoOnClick(shengShiEventWidgetType2);
  183. return;
  184. }
  185. }
  186. TaskInfoPanel.OpenPanel(shengShiEventWidgetType2.eventList, 1);
  187. }
  188. public void HindIScorllListWidget(IScorllListWidget widget)
  189. {
  190. UIManager.Instance.DormancyGComponent(widget as UIComponent);
  191. }
  192. public async static CTask<DivineSenceEventPreviewPanel> OpenPanel()
  193. {
  194. DivineSenceEventPreviewPanel divineSenceEventPreviewPanel = await UIManager.Instance.LoadAndOpenPanel<DivineSenceEventPreviewPanel>(null, UILayer.Middle);
  195. return divineSenceEventPreviewPanel;
  196. }
  197. public override void Close()
  198. {
  199. UIManager.Instance.DormancyAllGComponent<ShengShiEventWidgetType2>();
  200. shengShiEventWidgetTypeList.Clear();
  201. EventSystemManager.Instance.isOpenUi = false;
  202. saixuanType = 1;
  203. mainShengShiEventWidgetType2 = null;
  204. isTriggerEvent = false;
  205. base.Close();
  206. }
  207. }
  208. }