BoxPanel.cs 11 KB

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  1. using System.Collections.Generic;
  2. using Core.Audio;
  3. using Core.Language;
  4. using Core.Utility;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using GameLogic.Combat.CombatTool;
  10. using GameLogic.Player;
  11. using UnityEngine;
  12. namespace Fort23.Mono
  13. {
  14. public static class BoxHelper
  15. {
  16. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  17. {
  18. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  19. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  20. //有免费次数,并且让到时间了就免费抽
  21. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  22. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  23. {
  24. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  25. }
  26. else
  27. {
  28. //验证道具是否足够
  29. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  30. openBoxConfig.CostItemID,
  31. openBoxConfig.oneConsume))
  32. {
  33. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  34. return null;
  35. }
  36. if (PlayerGuideManager.Instance.curPhase == 8)
  37. {
  38. PlayerManager.Instance.BagController.DeductItem(openBoxConfig.CostItemID, openBoxConfig.oneConsume);
  39. return DropManager.Instance.DropItem(999011);
  40. }
  41. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  42. }
  43. }
  44. public async static CTask<List<ItemInfo>> OneBox(int configId)
  45. {
  46. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  47. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  48. //有免费次数,并且让到时间了就免费抽
  49. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  50. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  51. {
  52. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  53. }
  54. else
  55. {
  56. //验证道具是否足够
  57. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  58. openBoxConfig.CostItemID,
  59. openBoxConfig.oneConsume))
  60. {
  61. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  62. return null;
  63. }
  64. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  65. }
  66. }
  67. }
  68. [UIBinding(prefab = "BoxPanel")]
  69. public partial class BoxPanel : UIPanel
  70. {
  71. private OpenBoxConfig openBoxConfig;
  72. private AccountFileInfo.SummonData summonData;
  73. public static async void OpenBoxPanel()
  74. {
  75. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  76. boxPanel.OpenPanel();
  77. }
  78. private void Init()
  79. {
  80. isAddStack = true;
  81. IsShowAppBar = false;
  82. }
  83. public override CTask GetFocus()
  84. {
  85. // AppBarPanel.ClosePanel();
  86. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  87. if (PlayerGuideManager.Instance.GuideIsCanDo(8, 1))
  88. {
  89. PlayerGuideManager.Instance.NextGuide();
  90. }
  91. return base.GetFocus();
  92. }
  93. protected override void AddEvent()
  94. {
  95. }
  96. protected override void DelEvent()
  97. {
  98. }
  99. private bool isStartAd = false;
  100. public override void AddButtonEvent()
  101. {
  102. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  103. oneButton.onClick.AddListener(OnButtonCallBack);
  104. tenButton.onClick.AddListener(TenButtonCallBack);
  105. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  106. bg.onClick.AddListener(CloseButtonCallBack);
  107. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  108. }
  109. private async void OnButtonCallBack()
  110. {
  111. if (summonData.isSummonSocre)
  112. {
  113. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  114. return;
  115. }
  116. //测试代码
  117. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  118. if (allIitem != null)
  119. {
  120. group.gameObject.SetActive(false);
  121. await MarskPanel.OpenPanel();
  122. fx_ui_chouka.gameObject.SetActive(true);
  123. await TimerComponent.Instance.WaitAsync(700);
  124. MarskPanel.ClosePanel();
  125. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  126. await gachaPanel.UIClosed();
  127. fx_ui_chouka.gameObject.SetActive(false);
  128. group.gameObject.SetActive(true);
  129. }
  130. UpdateUi();
  131. }
  132. private async void TenButtonCallBack()
  133. {
  134. //测试代码
  135. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  136. if (allIitem != null)
  137. {
  138. group.gameObject.SetActive(false);
  139. await MarskPanel.OpenPanel();
  140. fx_ui_chouka.gameObject.SetActive(true);
  141. await TimerComponent.Instance.WaitAsync(700);
  142. MarskPanel.ClosePanel();
  143. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  144. await gachaPanel.UIClosed();
  145. fx_ui_chouka.gameObject.SetActive(false);
  146. group.gameObject.SetActive(true);
  147. }
  148. UpdateUi();
  149. }
  150. private void CloseButtonCallBack()
  151. {
  152. AudioManager.Instance.PlayAudio("ui_fanhui.wav");
  153. UIManager.Instance.HideUIUIPanel(this);
  154. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  155. }
  156. public async override CTask Close()
  157. {
  158. CombatController.currActiveCombat.isUpdate = true;
  159. await base.Close();
  160. }
  161. public void OpenPanel()
  162. {
  163. CombatController.currActiveCombat.isUpdate = false;
  164. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  165. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  166. icon_Oneitem.icon_name = config.icon;
  167. Icon_TenItem.icon_name = config.icon;
  168. onCion.text = "x" + openBoxConfig.oneConsume;
  169. tenCion.text = "x" + openBoxConfig.tenConsume;
  170. Slider_Count.maxValue = openBoxConfig.reward2para1;
  171. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  172. UpdateUi();
  173. }
  174. [CustomMethod(CustomMethodType.Update)]
  175. public void Update()
  176. {
  177. if (summonData == null)
  178. return;
  179. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  180. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  181. {
  182. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  183. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  184. }
  185. else
  186. {
  187. if (Text_TenFree.gameObject.activeSelf)
  188. {
  189. Text_TenFree.gameObject.SetActive(false);
  190. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  191. {
  192. tenCion.text = "免费";
  193. }
  194. else
  195. {
  196. tenCion.text = "x" + openBoxConfig.tenConsume;
  197. }
  198. }
  199. }
  200. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  201. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  202. {
  203. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  204. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  205. }
  206. else
  207. {
  208. if (Text_OneFree.gameObject.activeSelf)
  209. {
  210. Text_OneFree.gameObject.SetActive(false);
  211. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  212. {
  213. onCion.text = "免费";
  214. }
  215. else
  216. {
  217. onCion.text = "x" + openBoxConfig.oneConsume;
  218. }
  219. }
  220. }
  221. }
  222. public void UpdateUi()
  223. {
  224. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  225. Slider_Count.value = summonData.baodiCount2;
  226. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  227. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  228. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  229. {
  230. Text_TenFree.gameObject.SetActive(false);
  231. tenCion.text = "免费";
  232. }
  233. //今日次数已用完
  234. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  235. {
  236. Text_TenFree.gameObject.SetActive(false);
  237. tenCion.text = "x" + openBoxConfig.tenConsume;
  238. }
  239. else
  240. {
  241. Text_TenFree.gameObject.SetActive(true);
  242. tenCion.text = "x" + openBoxConfig.tenConsume;
  243. }
  244. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  245. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  246. {
  247. Text_OneFree.gameObject.SetActive(false);
  248. onCion.text = "免费";
  249. }
  250. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  251. {
  252. onCion.text = "x" + openBoxConfig.oneConsume;
  253. Text_OneFree.gameObject.SetActive(false);
  254. }
  255. else
  256. {
  257. onCion.text = "x" + openBoxConfig.oneConsume;
  258. Text_OneFree.gameObject.SetActive(true);
  259. }
  260. }
  261. }
  262. }