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							- using Fort23.Core;
 
- using Fort23.UTool;
 
- using UnityEngine.UI;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace Fort23.Mono
 
- {
 
- 	public partial class SkillSelectPanel 
 
- 	{
 
- 	  #region 自定义数据 
 
- 	  private RectTransform _kongdongs;
 
- 	  public RectTransform kongdongs
 
- 	   {
 
- 	   get{
 
- 	      if (_kongdongs == null)
 
- 	       {
 
- 	         _kongdongs  = GetUIUnit<RectTransform>("kongdongs"); 
 
- 	       }
 
- 	      return _kongdongs;
 
- 	     }
 
- 	   }
 
- 	  private RectTransform _SkillKongWeiRoot;
 
- 	  public RectTransform SkillKongWeiRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_SkillKongWeiRoot == null)
 
- 	       {
 
- 	         _SkillKongWeiRoot  = GetUIUnit<RectTransform>("SkillKongWeiRoot"); 
 
- 	       }
 
- 	      return _SkillKongWeiRoot;
 
- 	     }
 
- 	   }
 
- 	  private Button _guanbi;
 
- 	  public Button guanbi
 
- 	   {
 
- 	   get{
 
- 	      if (_guanbi == null)
 
- 	       {
 
- 	         _guanbi  = GetUIUnit<Button>("guanbi"); 
 
- 	       }
 
- 	      return _guanbi;
 
- 	     }
 
- 	   }
 
- 	  private ScrollList _Content;
 
- 	  public ScrollList Content
 
- 	   {
 
- 	   get{
 
- 	      if (_Content == null)
 
- 	       {
 
- 	         _Content  = GetUIUnit<ScrollList>("Content"); 
 
- 	       }
 
- 	      return _Content;
 
- 	     }
 
- 	   }
 
- 	  private RectTransform _ContentRoot;
 
- 	  public RectTransform ContentRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_ContentRoot == null)
 
- 	       {
 
- 	         _ContentRoot  = GetUIUnit<RectTransform>("ContentRoot"); 
 
- 	       }
 
- 	      return _ContentRoot;
 
- 	     }
 
- 	   }
 
- 	  private RectTransform _WuXingGongFaRoot;
 
- 	  public RectTransform WuXingGongFaRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_WuXingGongFaRoot == null)
 
- 	       {
 
- 	         _WuXingGongFaRoot  = GetUIUnit<RectTransform>("WuXingGongFaRoot"); 
 
- 	       }
 
- 	      return _WuXingGongFaRoot;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_RemoveGongFa;
 
- 	  public Button Btn_RemoveGongFa
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_RemoveGongFa == null)
 
- 	       {
 
- 	         _Btn_RemoveGongFa  = GetUIUnit<Button>("Btn_RemoveGongFa"); 
 
- 	       }
 
- 	      return _Btn_RemoveGongFa;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_All;
 
- 	  public Button Btn_All
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_All == null)
 
- 	       {
 
- 	         _Btn_All  = GetUIUnit<Button>("Btn_All"); 
 
- 	       }
 
- 	      return _Btn_All;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_ZhuDong;
 
- 	  public Button Btn_ZhuDong
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_ZhuDong == null)
 
- 	       {
 
- 	         _Btn_ZhuDong  = GetUIUnit<Button>("Btn_ZhuDong"); 
 
- 	       }
 
- 	      return _Btn_ZhuDong;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_FuZu;
 
- 	  public Button Btn_FuZu
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_FuZu == null)
 
- 	       {
 
- 	         _Btn_FuZu  = GetUIUnit<Button>("Btn_FuZu"); 
 
- 	       }
 
- 	      return _Btn_FuZu;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_BeiDong;
 
- 	  public Button Btn_BeiDong
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_BeiDong == null)
 
- 	       {
 
- 	         _Btn_BeiDong  = GetUIUnit<Button>("Btn_BeiDong"); 
 
- 	       }
 
- 	      return _Btn_BeiDong;
 
- 	     }
 
- 	   }
 
- 	  private UIToggleList _BtnRoot;
 
- 	  public UIToggleList BtnRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_BtnRoot == null)
 
- 	       {
 
- 	         _BtnRoot  = GetUIUnit<UIToggleList>("BtnRoot"); 
 
- 	       }
 
- 	      return _BtnRoot;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Jin;
 
- 	  public Button Btn_Jin
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Jin == null)
 
- 	       {
 
- 	         _Btn_Jin  = GetUIUnit<Button>("Btn_Jin"); 
 
- 	       }
 
- 	      return _Btn_Jin;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Mu;
 
- 	  public Button Btn_Mu
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Mu == null)
 
- 	       {
 
- 	         _Btn_Mu  = GetUIUnit<Button>("Btn_Mu"); 
 
- 	       }
 
- 	      return _Btn_Mu;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Shui;
 
- 	  public Button Btn_Shui
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Shui == null)
 
- 	       {
 
- 	         _Btn_Shui  = GetUIUnit<Button>("Btn_Shui"); 
 
- 	       }
 
- 	      return _Btn_Shui;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Huo;
 
- 	  public Button Btn_Huo
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Huo == null)
 
- 	       {
 
- 	         _Btn_Huo  = GetUIUnit<Button>("Btn_Huo"); 
 
- 	       }
 
- 	      return _Btn_Huo;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Tu;
 
- 	  public Button Btn_Tu
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Tu == null)
 
- 	       {
 
- 	         _Btn_Tu  = GetUIUnit<Button>("Btn_Tu"); 
 
- 	       }
 
- 	      return _Btn_Tu;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Setting;
 
- 	  public Button Btn_Setting
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Setting == null)
 
- 	       {
 
- 	         _Btn_Setting  = GetUIUnit<Button>("Btn_Setting"); 
 
- 	       }
 
- 	      return _Btn_Setting;
 
- 	     }
 
- 	   }
 
- 	  private Text _Text_GongFaCount;
 
- 	  public Text Text_GongFaCount
 
- 	   {
 
- 	   get{
 
- 	      if (_Text_GongFaCount == null)
 
- 	       {
 
- 	         _Text_GongFaCount  = GetUIUnit<Text>("Text_GongFaCount"); 
 
- 	       }
 
- 	      return _Text_GongFaCount;
 
- 	     }
 
- 	   }
 
- 	  private GameObject _GongFaSettingRoot;
 
- 	  public GameObject GongFaSettingRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_GongFaSettingRoot == null)
 
- 	       {
 
- 	         _GongFaSettingRoot  = GetUIUnit<GameObject>("GongFaSettingRoot"); 
 
- 	       }
 
- 	      return _GongFaSettingRoot;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_ChangeOk;
 
- 	  public Button Btn_ChangeOk
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_ChangeOk == null)
 
- 	       {
 
- 	         _Btn_ChangeOk  = GetUIUnit<Button>("Btn_ChangeOk"); 
 
- 	       }
 
- 	      return _Btn_ChangeOk;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_ChangeRoad;
 
- 	  public Button Btn_ChangeRoad
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_ChangeRoad == null)
 
- 	       {
 
- 	         _Btn_ChangeRoad  = GetUIUnit<Button>("Btn_ChangeRoad"); 
 
- 	       }
 
- 	      return _Btn_ChangeRoad;
 
- 	     }
 
- 	   }
 
- 	  private Text _Text_RoadName;
 
- 	  public Text Text_RoadName
 
- 	   {
 
- 	   get{
 
- 	      if (_Text_RoadName == null)
 
- 	       {
 
- 	         _Text_RoadName  = GetUIUnit<Text>("Text_RoadName"); 
 
- 	       }
 
- 	      return _Text_RoadName;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_Info;
 
- 	  public Button Btn_Info
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_Info == null)
 
- 	       {
 
- 	         _Btn_Info  = GetUIUnit<Button>("Btn_Info"); 
 
- 	       }
 
- 	      return _Btn_Info;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_OneKyChange;
 
- 	  public Button Btn_OneKyChange
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_OneKyChange == null)
 
- 	       {
 
- 	         _Btn_OneKyChange  = GetUIUnit<Button>("Btn_OneKyChange"); 
 
- 	       }
 
- 	      return _Btn_OneKyChange;
 
- 	     }
 
- 	   }
 
- 	  private MyImage _Icon_Select;
 
- 	  public MyImage Icon_Select
 
- 	   {
 
- 	   get{
 
- 	      if (_Icon_Select == null)
 
- 	       {
 
- 	         _Icon_Select  = GetUIUnit<MyImage>("Icon_Select"); 
 
- 	       }
 
- 	      return _Icon_Select;
 
- 	     }
 
- 	   }
 
- 	  private ScrollRect _Sv;
 
- 	  public ScrollRect Sv
 
- 	   {
 
- 	   get{
 
- 	      if (_Sv == null)
 
- 	       {
 
- 	         _Sv  = GetUIUnit<ScrollRect>("Sv"); 
 
- 	       }
 
- 	      return _Sv;
 
- 	     }
 
- 	   }
 
- 	  private Text _Text_Cd;
 
- 	  public Text Text_Cd
 
- 	   {
 
- 	   get{
 
- 	      if (_Text_Cd == null)
 
- 	       {
 
- 	         _Text_Cd  = GetUIUnit<Text>("Text_Cd"); 
 
- 	       }
 
- 	      return _Text_Cd;
 
- 	     }
 
- 	   }
 
- 	  private Text _Text_FuZhuGongFaCount;
 
- 	  public Text Text_FuZhuGongFaCount
 
- 	   {
 
- 	   get{
 
- 	      if (_Text_FuZhuGongFaCount == null)
 
- 	       {
 
- 	         _Text_FuZhuGongFaCount  = GetUIUnit<Text>("Text_FuZhuGongFaCount"); 
 
- 	       }
 
- 	      return _Text_FuZhuGongFaCount;
 
- 	     }
 
- 	   }
 
- 	  private GameObject _SkillKongWidget1game;
 
- 	  public GameObject SkillKongWidget1game
 
- 	   {
 
- 	   get{
 
- 	      if (_SkillKongWidget1game == null)
 
- 	       {
 
- 	         _SkillKongWidget1game  = GetUIUnit<GameObject>("SkillKongWidget1game"); 
 
- 	       }
 
- 	      return _SkillKongWidget1game;
 
- 	     }
 
- 	   }
 
- 	  #endregion 自定义数据结束 
 
- 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 
- 	{
 
- 	 await base.SetUIGameObject(gObjectPoolInterface);
 
- 	 Init();
 
- 	}
 
- 	}
 
- }
 
 
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