| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class PlacesInfoWidget 	{	  #region 自定义数据 	  private MyImage _Icon_Places;	  public MyImage Icon_Places	   {	   get{	      if (_Icon_Places == null)	       {	         _Icon_Places  = GetUIUnit<MyImage>("Icon_Places"); 	       }	      return _Icon_Places;	     }	   }	  private Button _Btn_Qianwang;	  public Button Btn_Qianwang	   {	   get{	      if (_Btn_Qianwang == null)	       {	         _Btn_Qianwang  = GetUIUnit<Button>("Btn_Qianwang"); 	       }	      return _Btn_Qianwang;	     }	   }	  private Text _Text_Name;	  public Text Text_Name	   {	   get{	      if (_Text_Name == null)	       {	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 	       }	      return _Text_Name;	     }	   }	  private Text _Text_Desc;	  public Text Text_Desc	   {	   get{	      if (_Text_Desc == null)	       {	         _Text_Desc  = GetUIUnit<Text>("Text_Desc"); 	       }	      return _Text_Desc;	     }	   }	  private MyImage _Icon_Marsk;	  public MyImage Icon_Marsk	   {	   get{	      if (_Icon_Marsk == null)	       {	         _Icon_Marsk  = GetUIUnit<MyImage>("Icon_Marsk"); 	       }	      return _Icon_Marsk;	     }	   }	  private Text _Text_Tips;	  public Text Text_Tips	   {	   get{	      if (_Text_Tips == null)	       {	         _Text_Tips  = GetUIUnit<Text>("Text_Tips"); 	       }	      return _Text_Tips;	     }	   }	  private Button _Btn_Jiesuo;	  public Button Btn_Jiesuo	   {	   get{	      if (_Btn_Jiesuo == null)	       {	         _Btn_Jiesuo  = GetUIUnit<Button>("Btn_Jiesuo"); 	       }	      return _Btn_Jiesuo;	     }	   }	  private MyImage _Icon_DIdian;	  public MyImage Icon_DIdian	   {	   get{	      if (_Icon_DIdian == null)	       {	         _Icon_DIdian  = GetUIUnit<MyImage>("Icon_DIdian"); 	       }	      return _Icon_DIdian;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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