| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 | // Auto Generated Code By excel2json// Generate From Excel\Reddot.xlsx. SheetName: ReddotConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "ReddotConfig.json")]	public partial class ReddotConfigHolder : ConfigHolder<ReddotConfig>
	{	}	[Serializable]	public struct ReddotConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///红点组ID		/// </summary>#if !COMBAT_SERVER		public int GroupID;#else		public int GroupID{ set; get; }#endif				/// <summary>		///关联组ID 填写与本组相关联的组ID		/// </summary>#if !COMBAT_SERVER		public int[] LinkGroupID;#else		public int[] LinkGroupID{ set; get; }#endif				/// <summary>		///激活来自指定		/// </summary>#if !COMBAT_SERVER		public int EnableForTarget;#else		public int EnableForTarget{ set; get; }#endif				/// <summary>		///红点层级数		/// </summary>#if !COMBAT_SERVER		public int Layer;#else		public int Layer{ set; get; }#endif				/// <summary>		///红点序列		/// </summary>#if !COMBAT_SERVER		public int Enable;#else		public int Enable{ set; get; }#endif			}}// End of Auto Generated Code
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