GuaiwuBoss01_gpu.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &1218099256466578486
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 377055030865244277}
  12. - component: {fileID: 3153284233100702767}
  13. - component: {fileID: 4909180753836938635}
  14. - component: {fileID: 316418890439820834}
  15. - component: {fileID: 3408958447443495690}
  16. m_Layer: 0
  17. m_HasEditorInfo: 1
  18. m_Name: GuaiwuBoss01_gpu
  19. m_TagString: Untagged
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!4 &377055030865244277
  25. Transform:
  26. m_ObjectHideFlags: 0
  27. m_CorrespondingSourceObject: {fileID: 0}
  28. m_PrefabInstance: {fileID: 0}
  29. m_PrefabAsset: {fileID: 0}
  30. m_GameObject: {fileID: 1218099256466578486}
  31. serializedVersion: 2
  32. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  33. m_LocalPosition: {x: 0, y: 0, z: 0}
  34. m_LocalScale: {x: 1, y: 1, z: 1}
  35. m_ConstrainProportionsScale: 0
  36. m_Children:
  37. - {fileID: 275710271549057516}
  38. - {fileID: 569208259760672304}
  39. - {fileID: 162982010792081520}
  40. - {fileID: 8054787133880993931}
  41. - {fileID: 9085503344568171216}
  42. - {fileID: 1343815894459348845}
  43. m_Father: {fileID: 0}
  44. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  45. --- !u!54 &3153284233100702767
  46. Rigidbody:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 1218099256466578486}
  52. serializedVersion: 4
  53. m_Mass: 1
  54. m_Drag: 0
  55. m_AngularDrag: 0.05
  56. m_CenterOfMass: {x: 0, y: 0, z: 0}
  57. m_InertiaTensor: {x: 1, y: 1, z: 1}
  58. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_IncludeLayers:
  60. serializedVersion: 2
  61. m_Bits: 0
  62. m_ExcludeLayers:
  63. serializedVersion: 2
  64. m_Bits: 0
  65. m_ImplicitCom: 1
  66. m_ImplicitTensor: 1
  67. m_UseGravity: 1
  68. m_IsKinematic: 1
  69. m_Interpolate: 0
  70. m_Constraints: 0
  71. m_CollisionDetection: 0
  72. --- !u!195 &4909180753836938635
  73. NavMeshAgent:
  74. m_ObjectHideFlags: 0
  75. m_CorrespondingSourceObject: {fileID: 0}
  76. m_PrefabInstance: {fileID: 0}
  77. m_PrefabAsset: {fileID: 0}
  78. m_GameObject: {fileID: 1218099256466578486}
  79. m_Enabled: 1
  80. m_AgentTypeID: 0
  81. m_Radius: 0.21
  82. m_Speed: 3.5
  83. m_Acceleration: 8
  84. avoidancePriority: 50
  85. m_AngularSpeed: 720
  86. m_StoppingDistance: 0.5
  87. m_AutoTraverseOffMeshLink: 1
  88. m_AutoBraking: 0
  89. m_AutoRepath: 1
  90. m_Height: 0.8
  91. m_BaseOffset: 0
  92. m_WalkableMask: 4294967295
  93. m_ObstacleAvoidanceType: 4
  94. --- !u!65 &316418890439820834
  95. BoxCollider:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. m_GameObject: {fileID: 1218099256466578486}
  101. m_Material: {fileID: 0}
  102. m_IncludeLayers:
  103. serializedVersion: 2
  104. m_Bits: 0
  105. m_ExcludeLayers:
  106. serializedVersion: 2
  107. m_Bits: 0
  108. m_LayerOverridePriority: 0
  109. m_IsTrigger: 0
  110. m_ProvidesContacts: 0
  111. m_Enabled: 1
  112. serializedVersion: 3
  113. m_Size: {x: 2.8408508, y: 2.8634872, z: 3.1155274}
  114. m_Center: {x: 0.4578793, y: 1.3817437, z: -1.0209471}
  115. --- !u!114 &3408958447443495690
  116. MonoBehaviour:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 1218099256466578486}
  122. m_Enabled: 1
  123. m_EditorHideFlags: 0
  124. m_Script: {fileID: 11500000, guid: a40d3c6a0de749f1b69a4fbe9950104c, type: 3}
  125. m_Name:
  126. m_EditorClassIdentifier:
  127. Material: {fileID: 2100000, guid: 279e1fc3c304352438385c4f84522515, type: 2}
  128. Mesh: {fileID: 4300000, guid: 7ee7f77baa1fc0e4b980ee6b861a4077, type: 2}
  129. rootTrans: {fileID: 1343815894459348845}
  130. animtionState:
  131. c0:
  132. x: 1
  133. y: 0
  134. z: 0
  135. w: 0
  136. c1:
  137. x: 0
  138. y: 1
  139. z: 0
  140. w: 0
  141. c2:
  142. x: 0
  143. y: 0
  144. z: 1
  145. w: 0
  146. c3:
  147. x: 0
  148. y: 0
  149. z: 0
  150. w: 1
  151. edgecolor: {r: 0, g: 0, b: 0, a: 0}
  152. edgeStength: 0
  153. injuriedStrength: 0
  154. --- !u!1 &2631465814446213139
  155. GameObject:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. serializedVersion: 7
  161. m_Component:
  162. - component: {fileID: 275710271549057516}
  163. - component: {fileID: 9105314347161905888}
  164. - component: {fileID: 125590073399517843}
  165. m_Layer: 0
  166. m_HasEditorInfo: 1
  167. m_Name: GameObject
  168. m_TagString: Untagged
  169. m_Icon: {fileID: 0}
  170. m_NavMeshLayer: 0
  171. m_StaticEditorFlags: 0
  172. m_IsActive: 1
  173. --- !u!4 &275710271549057516
  174. Transform:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 2631465814446213139}
  180. serializedVersion: 2
  181. m_LocalRotation: {x: 0.73383313, y: 0.05537966, z: -0.6751489, w: -0.05095097}
  182. m_LocalPosition: {x: 0.43, y: 1.78, z: 2.4}
  183. m_LocalScale: {x: 1, y: 1, z: 1}
  184. m_ConstrainProportionsScale: 0
  185. m_Children: []
  186. m_Father: {fileID: 377055030865244277}
  187. m_LocalEulerAnglesHint: {x: 180, y: 85.23, z: -8.630981}
  188. --- !u!65 &9105314347161905888
  189. BoxCollider:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 2631465814446213139}
  195. m_Material: {fileID: 0}
  196. m_IncludeLayers:
  197. serializedVersion: 2
  198. m_Bits: 0
  199. m_ExcludeLayers:
  200. serializedVersion: 2
  201. m_Bits: 0
  202. m_LayerOverridePriority: 0
  203. m_IsTrigger: 1
  204. m_ProvidesContacts: 0
  205. m_Enabled: 1
  206. serializedVersion: 3
  207. m_Size: {x: 3.5966616, y: 2.44, z: 2.45}
  208. m_Center: {x: -0.9683313, y: 0.00000003227703, z: -0.0000010776441}
  209. --- !u!114 &125590073399517843
  210. MonoBehaviour:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 2631465814446213139}
  216. m_Enabled: 1
  217. m_EditorHideFlags: 0
  218. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  219. m_Name:
  220. m_EditorClassIdentifier:
  221. DotName: sk2_trigger
  222. followSkeleton: 0
  223. --- !u!1 &3876497077779122927
  224. GameObject:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. serializedVersion: 7
  230. m_Component:
  231. - component: {fileID: 9085503344568171216}
  232. - component: {fileID: 8588069215241717067}
  233. m_Layer: 0
  234. m_HasEditorInfo: 1
  235. m_Name: hitpos
  236. m_TagString: Untagged
  237. m_Icon: {fileID: 0}
  238. m_NavMeshLayer: 0
  239. m_StaticEditorFlags: 0
  240. m_IsActive: 1
  241. --- !u!4 &9085503344568171216
  242. Transform:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 3876497077779122927}
  248. serializedVersion: 2
  249. m_LocalRotation: {x: 0.38547957, y: -0.6396737, z: -0.3263086, w: 0.57943577}
  250. m_LocalPosition: {x: 0.43337095, y: 1.1904547, z: -0.5217798}
  251. m_LocalScale: {x: 1.000001, y: 0.9999999, z: 0.99999946}
  252. m_ConstrainProportionsScale: 0
  253. m_Children: []
  254. m_Father: {fileID: 377055030865244277}
  255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  256. --- !u!114 &8588069215241717067
  257. MonoBehaviour:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 3876497077779122927}
  263. m_Enabled: 1
  264. m_EditorHideFlags: 0
  265. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  266. m_Name:
  267. m_EditorClassIdentifier:
  268. DotName: hitpos
  269. followSkeleton: 0
  270. --- !u!1 &4185005558867476649
  271. GameObject:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. serializedVersion: 7
  277. m_Component:
  278. - component: {fileID: 569208259760672304}
  279. m_Layer: 0
  280. m_HasEditorInfo: 1
  281. m_Name: hp
  282. m_TagString: Untagged
  283. m_Icon: {fileID: 0}
  284. m_NavMeshLayer: 0
  285. m_StaticEditorFlags: 0
  286. m_IsActive: 1
  287. --- !u!4 &569208259760672304
  288. Transform:
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 4185005558867476649}
  294. serializedVersion: 2
  295. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  296. m_LocalPosition: {x: 0, y: 3.1, z: 0}
  297. m_LocalScale: {x: 1, y: 1, z: 1}
  298. m_ConstrainProportionsScale: 0
  299. m_Children: []
  300. m_Father: {fileID: 377055030865244277}
  301. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  302. --- !u!1 &7335517932275645225
  303. GameObject:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. serializedVersion: 7
  309. m_Component:
  310. - component: {fileID: 162982010792081520}
  311. - component: {fileID: 8696794985404645818}
  312. - component: {fileID: 3968245651093994767}
  313. m_Layer: 0
  314. m_HasEditorInfo: 1
  315. m_Name: sk1_trigger
  316. m_TagString: Untagged
  317. m_Icon: {fileID: 0}
  318. m_NavMeshLayer: 0
  319. m_StaticEditorFlags: 0
  320. m_IsActive: 1
  321. --- !u!4 &162982010792081520
  322. Transform:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 7335517932275645225}
  328. serializedVersion: 2
  329. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  330. m_LocalPosition: {x: 0.46, y: 1.04, z: 1.64}
  331. m_LocalScale: {x: 1, y: 1, z: 1}
  332. m_ConstrainProportionsScale: 0
  333. m_Children: []
  334. m_Father: {fileID: 377055030865244277}
  335. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  336. --- !u!65 &8696794985404645818
  337. BoxCollider:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 7335517932275645225}
  343. m_Material: {fileID: 0}
  344. m_IncludeLayers:
  345. serializedVersion: 2
  346. m_Bits: 0
  347. m_ExcludeLayers:
  348. serializedVersion: 2
  349. m_Bits: 0
  350. m_LayerOverridePriority: 0
  351. m_IsTrigger: 1
  352. m_ProvidesContacts: 0
  353. m_Enabled: 1
  354. serializedVersion: 3
  355. m_Size: {x: 2.34, y: 1, z: 2.76}
  356. m_Center: {x: 0, y: 0, z: 0}
  357. --- !u!114 &3968245651093994767
  358. MonoBehaviour:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 7335517932275645225}
  364. m_Enabled: 1
  365. m_EditorHideFlags: 0
  366. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  367. m_Name:
  368. m_EditorClassIdentifier:
  369. DotName: sk1_trigger
  370. followSkeleton: 0
  371. --- !u!1 &8008481485979118901
  372. GameObject:
  373. m_ObjectHideFlags: 0
  374. m_CorrespondingSourceObject: {fileID: 0}
  375. m_PrefabInstance: {fileID: 0}
  376. m_PrefabAsset: {fileID: 0}
  377. serializedVersion: 7
  378. m_Component:
  379. - component: {fileID: 1343815894459348845}
  380. - component: {fileID: 6425639416929931604}
  381. m_Layer: 0
  382. m_HasEditorInfo: 1
  383. m_Name: GuaiwuBoss01_GpuEcsAnimator(Clone)
  384. m_TagString: Untagged
  385. m_Icon: {fileID: 0}
  386. m_NavMeshLayer: 0
  387. m_StaticEditorFlags: 0
  388. m_IsActive: 1
  389. --- !u!4 &1343815894459348845
  390. Transform:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. m_GameObject: {fileID: 8008481485979118901}
  396. serializedVersion: 2
  397. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
  398. m_LocalPosition: {x: 0, y: 0, z: 0}
  399. m_LocalScale: {x: 1, y: 1, z: 1}
  400. m_ConstrainProportionsScale: 0
  401. m_Children: []
  402. m_Father: {fileID: 377055030865244277}
  403. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  404. --- !u!114 &6425639416929931604
  405. MonoBehaviour:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 8008481485979118901}
  411. m_Enabled: 1
  412. m_EditorHideFlags: 0
  413. m_Script: {fileID: 11500000, guid: 6dbd5b1412c14f19ba40d2188c5cd8c1, type: 3}
  414. m_Name:
  415. m_EditorClassIdentifier:
  416. totalNbrOfFrames: 298
  417. nbrOfAttachmentAnchors: 1
  418. animations:
  419. - startFrameIndex: 0
  420. nbrOfFramesPerSample: 41
  421. nbrOfInBetweenSamples: 1
  422. blendTimeCorrection: 1
  423. startEventOccurenceId: 0
  424. nbrOfEventOccurenceIds: 0
  425. loop: 1
  426. animationID: idle
  427. stateName: idle
  428. - startFrameIndex: 41
  429. nbrOfFramesPerSample: 36
  430. nbrOfInBetweenSamples: 1
  431. blendTimeCorrection: 1
  432. startEventOccurenceId: 0
  433. nbrOfEventOccurenceIds: 0
  434. loop: 1
  435. animationID: run
  436. stateName: run
  437. - startFrameIndex: 77
  438. nbrOfFramesPerSample: 26
  439. nbrOfInBetweenSamples: 1
  440. blendTimeCorrection: 1
  441. startEventOccurenceId: 0
  442. nbrOfEventOccurenceIds: 0
  443. loop: 1
  444. animationID: LeftSlashAttack
  445. stateName: Left Slash Attack
  446. - startFrameIndex: 103
  447. nbrOfFramesPerSample: 26
  448. nbrOfInBetweenSamples: 1
  449. blendTimeCorrection: 1
  450. startEventOccurenceId: 0
  451. nbrOfEventOccurenceIds: 0
  452. loop: 1
  453. animationID: RightSlashAttack
  454. stateName: Right Slash Attack
  455. - startFrameIndex: 129
  456. nbrOfFramesPerSample: 26
  457. nbrOfInBetweenSamples: 1
  458. blendTimeCorrection: 1
  459. startEventOccurenceId: 0
  460. nbrOfEventOccurenceIds: 0
  461. loop: 1
  462. animationID: ProjectileAttackLow
  463. stateName: Projectile Attack Low
  464. - startFrameIndex: 155
  465. nbrOfFramesPerSample: 41
  466. nbrOfInBetweenSamples: 1
  467. blendTimeCorrection: 1
  468. startEventOccurenceId: 0
  469. nbrOfEventOccurenceIds: 0
  470. loop: 1
  471. animationID: BreathAttackLeftRight
  472. stateName: Breath Attack Left Right
  473. - startFrameIndex: 196
  474. nbrOfFramesPerSample: 41
  475. nbrOfInBetweenSamples: 1
  476. blendTimeCorrection: 1
  477. startEventOccurenceId: 0
  478. nbrOfEventOccurenceIds: 0
  479. loop: 1
  480. animationID: BreathAttackRightLeft
  481. stateName: Breath Attack Right Left
  482. - startFrameIndex: 237
  483. nbrOfFramesPerSample: 61
  484. nbrOfInBetweenSamples: 1
  485. blendTimeCorrection: 1
  486. startEventOccurenceId: 0
  487. nbrOfEventOccurenceIds: 0
  488. loop: 1
  489. animationID: Die
  490. stateName: Die
  491. animationEventOccurences: []
  492. transformUsageFlags: 2
  493. attachmentAnchorData: {fileID: 11400000, guid: 30f2ebc64ad63784d9d191f3b181fe80, type: 2}
  494. anchorNames:
  495. - dotpoint
  496. --- !u!1 &8067566168714387578
  497. GameObject:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. serializedVersion: 7
  503. m_Component:
  504. - component: {fileID: 8054787133880993931}
  505. - component: {fileID: 2408401706912613680}
  506. m_Layer: 0
  507. m_HasEditorInfo: 1
  508. m_Name: dotPoint
  509. m_TagString: Untagged
  510. m_Icon: {fileID: 0}
  511. m_NavMeshLayer: 0
  512. m_StaticEditorFlags: 0
  513. m_IsActive: 1
  514. --- !u!4 &8054787133880993931
  515. Transform:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 8067566168714387578}
  521. serializedVersion: 2
  522. m_LocalRotation: {x: 0.68248975, y: 0.19875555, z: -0.68745995, w: -0.14867024}
  523. m_LocalPosition: {x: -0.4752382, y: 2.4485793, z: -0.370939}
  524. m_LocalScale: {x: 1.0000006, y: 1.0000048, z: 1.0000005}
  525. m_ConstrainProportionsScale: 0
  526. m_Children: []
  527. m_Father: {fileID: 377055030865244277}
  528. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  529. --- !u!114 &2408401706912613680
  530. MonoBehaviour:
  531. m_ObjectHideFlags: 0
  532. m_CorrespondingSourceObject: {fileID: 0}
  533. m_PrefabInstance: {fileID: 0}
  534. m_PrefabAsset: {fileID: 0}
  535. m_GameObject: {fileID: 8067566168714387578}
  536. m_Enabled: 1
  537. m_EditorHideFlags: 0
  538. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  539. m_Name:
  540. m_EditorClassIdentifier:
  541. DotName: dotpoint
  542. followSkeleton: 1