PlayerManager.cs 4.7 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using Excel2Json;
  4. using Fort23.UTool;
  5. using GameLogic.Hero;
  6. using UnityEngine;
  7. using Utility;
  8. public class PlayerManager : Singleton<PlayerManager>
  9. {
  10. public List<HeroInfo> heroList = new List<HeroInfo>();
  11. /// <summary>
  12. /// 上阵的英雄,也可以叫主力,替补英雄等级=主力英雄的最低等级(和afk一样的)
  13. /// </summary>
  14. public List<HeroInfo> heroListInLead = new List<HeroInfo>();
  15. public GameConstantConfig gameConstantConfig;
  16. public HeroInfo lastHeroInfo;
  17. public void Init()
  18. {
  19. gameConstantConfig = ConfigComponent.Instance.Get<GameConstantConfig>(1);
  20. InitGameData();
  21. }
  22. private void InitGameData()
  23. {
  24. AccountFileInfo.Instance.LoadPlayerData();
  25. for (int i = 0; i < AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Count; i++)
  26. {
  27. AccountFileInfo.HeroData heroData = AccountFileInfo.Instance.playerData.HeroListInLeadDatas[i];
  28. HeroInfo heroInfo = new HeroInfo();
  29. heroInfo.InitHero(heroData);
  30. heroListInLead.Add(heroInfo);
  31. }
  32. }
  33. public void InitTestHero()
  34. {
  35. heroListInLead.Clear();
  36. // AccountFileInfo.Instance.LoadPlayerData();
  37. AccountFileInfo.HeroData heroData1 = new AccountFileInfo.HeroData
  38. {
  39. heroModelId = 105,
  40. heroPowerId = 1,
  41. heroPromoteId = 3
  42. };
  43. AccountFileInfo.HeroData heroData2 = new AccountFileInfo.HeroData
  44. {
  45. heroModelId = 107,
  46. heroPowerId = 1,
  47. heroPromoteId = 3
  48. };
  49. AccountFileInfo.HeroData heroData3 = new AccountFileInfo.HeroData
  50. {
  51. heroModelId = 116,
  52. heroPowerId = 1,
  53. heroPromoteId = 3
  54. };
  55. AccountFileInfo.HeroData heroData4 = new AccountFileInfo.HeroData
  56. {
  57. heroModelId = 113,
  58. heroPowerId = 1,
  59. heroPromoteId = 3
  60. };
  61. AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Clear();
  62. AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Add(heroData1);
  63. AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Add(heroData2);
  64. AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Add(heroData3);
  65. AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Add(heroData4);
  66. for (int i = 0; i < AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Count; i++)
  67. {
  68. AccountFileInfo.HeroData heroData = AccountFileInfo.Instance.playerData.HeroListInLeadDatas[i];
  69. HeroInfo heroInfo = new HeroInfo();
  70. heroInfo.InitHero(heroData);
  71. heroListInLead.Add(heroInfo);
  72. }
  73. }
  74. public CombatHeroInfo GetHeroInfo(int modelID)
  75. {
  76. if (lastHeroInfo != null && lastHeroInfo.modelID == modelID)
  77. {
  78. return lastHeroInfo;
  79. }
  80. for (int i = 0; i < heroListInLead.Count; i++)
  81. {
  82. HeroInfo info = heroListInLead[i];
  83. if (info.modelID == modelID)
  84. {
  85. return info;
  86. }
  87. }
  88. return null;
  89. }
  90. private int leadHeroIdx = 0;
  91. /// <summary>
  92. /// 快速保存英雄数据
  93. /// 反复升级统一英雄时,就不用反复遍历列表了
  94. /// </summary>
  95. /// <param name="heroInfo"></param>
  96. /// <returns>ture=升级的是同一个英雄</returns>
  97. private bool QuickSaveHeroData(HeroInfo heroInfo)
  98. {
  99. var lastHeroData= AccountFileInfo.Instance.playerData.HeroListInLeadDatas[leadHeroIdx];
  100. if (heroInfo.modelID == lastHeroData.heroModelId)
  101. {
  102. AccountFileInfo.Instance.playerData.HeroListInLeadDatas[leadHeroIdx] = heroInfo.ToHeroData();
  103. AccountFileInfo.Instance.SavePlayerData();
  104. return true;
  105. }
  106. return false;
  107. }
  108. /// <summary>
  109. /// 保存英雄数据
  110. /// </summary>
  111. /// <param name="heroInfo"></param>
  112. public void SaveHeroData(HeroInfo heroInfo)
  113. {
  114. if (!QuickSaveHeroData(heroInfo))
  115. {
  116. for (int i = 0; i < AccountFileInfo.Instance.playerData.HeroListInLeadDatas.Count; i++)
  117. {
  118. AccountFileInfo.HeroData heroData = AccountFileInfo.Instance.playerData.HeroListInLeadDatas[i];
  119. if (heroData.heroModelId == heroInfo.modelID)
  120. {
  121. AccountFileInfo.Instance.playerData.HeroListInLeadDatas[i] = heroInfo.ToHeroData();
  122. //存下来,用于快速查找
  123. leadHeroIdx = i;
  124. AccountFileInfo.Instance.SavePlayerData();
  125. return;
  126. }
  127. }
  128. }
  129. }
  130. }