Background_03.prefab 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3056143892127508637
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3056143892127508636}
  12. - component: {fileID: 3056143892127508638}
  13. - component: {fileID: 3056143892127508639}
  14. m_Layer: 0
  15. m_Name: Glow
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &3056143892127508636
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3056143892127508637}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 3, y: 3, z: 3}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3056143892190748875}
  34. m_RootOrder: 4
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 10, y: 182.9}
  39. m_SizeDelta: {x: 279, y: 279}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &3056143892127508638
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 3056143892127508637}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &3056143892127508639
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3056143892127508637}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 0.62352943, g: 0.9607843, b: 1, a: 0.7294118}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: 673fe075f74e64bad8a995ea497d47c1, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!1 &3056143892164945181
  80. GameObject:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. serializedVersion: 6
  86. m_Component:
  87. - component: {fileID: 3056143892164945180}
  88. - component: {fileID: 3056143892164945182}
  89. - component: {fileID: 3056143892164945183}
  90. m_Layer: 0
  91. m_Name: BgIcon
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 0
  96. m_IsActive: 1
  97. --- !u!224 &3056143892164945180
  98. RectTransform:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 3056143892164945181}
  104. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  105. m_LocalPosition: {x: 0, y: 0, z: 0}
  106. m_LocalScale: {x: 1, y: 1, z: 1}
  107. m_ConstrainProportionsScale: 0
  108. m_Children: []
  109. m_Father: {fileID: 3056143892190748875}
  110. m_RootOrder: 7
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. m_AnchorMin: {x: 0.5, y: 0.5}
  113. m_AnchorMax: {x: 0.5, y: 0.5}
  114. m_AnchoredPosition: {x: -9, y: 29}
  115. m_SizeDelta: {x: 783, y: 665}
  116. m_Pivot: {x: 0.5, y: 0.5}
  117. --- !u!222 &3056143892164945182
  118. CanvasRenderer:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 3056143892164945181}
  124. m_CullTransparentMesh: 1
  125. --- !u!114 &3056143892164945183
  126. MonoBehaviour:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 3056143892164945181}
  132. m_Enabled: 1
  133. m_EditorHideFlags: 0
  134. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  135. m_Name:
  136. m_EditorClassIdentifier:
  137. m_Material: {fileID: 0}
  138. m_Color: {r: 1, g: 1, b: 1, a: 1}
  139. m_RaycastTarget: 1
  140. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  141. m_Maskable: 1
  142. m_OnCullStateChanged:
  143. m_PersistentCalls:
  144. m_Calls: []
  145. m_Sprite: {fileID: 21300000, guid: 1d5e2b2e4258e45529a11bf275c8cbc0, type: 3}
  146. m_Type: 0
  147. m_PreserveAspect: 0
  148. m_FillCenter: 1
  149. m_FillMethod: 4
  150. m_FillAmount: 1
  151. m_FillClockwise: 1
  152. m_FillOrigin: 0
  153. m_UseSpriteMesh: 0
  154. m_PixelsPerUnitMultiplier: 1
  155. --- !u!1 &3056143892190748872
  156. GameObject:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. serializedVersion: 6
  162. m_Component:
  163. - component: {fileID: 3056143892190748875}
  164. m_Layer: 0
  165. m_Name: Background_03
  166. m_TagString: Untagged
  167. m_Icon: {fileID: 0}
  168. m_NavMeshLayer: 0
  169. m_StaticEditorFlags: 0
  170. m_IsActive: 1
  171. --- !u!224 &3056143892190748875
  172. RectTransform:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 3056143892190748872}
  178. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  179. m_LocalPosition: {x: 0, y: 0, z: 0}
  180. m_LocalScale: {x: 1, y: 1, z: 1}
  181. m_ConstrainProportionsScale: 0
  182. m_Children:
  183. - {fileID: 6794384310729075271}
  184. - {fileID: 3056143894101128879}
  185. - {fileID: 3056143892855937262}
  186. - {fileID: 3056143893542568177}
  187. - {fileID: 3056143892127508636}
  188. - {fileID: 3056143894060689682}
  189. - {fileID: 3056143892515620568}
  190. - {fileID: 3056143892164945180}
  191. m_Father: {fileID: 0}
  192. m_RootOrder: 0
  193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  194. m_AnchorMin: {x: 0, y: 0}
  195. m_AnchorMax: {x: 1, y: 1}
  196. m_AnchoredPosition: {x: 0, y: 0}
  197. m_SizeDelta: {x: 0, y: 0}
  198. m_Pivot: {x: 0.5, y: 0.5}
  199. --- !u!1 &3056143892515620569
  200. GameObject:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. serializedVersion: 6
  206. m_Component:
  207. - component: {fileID: 3056143892515620568}
  208. - component: {fileID: 3056143892515620570}
  209. - component: {fileID: 3056143892515620571}
  210. m_Layer: 0
  211. m_Name: BgDeco (1)
  212. m_TagString: Untagged
  213. m_Icon: {fileID: 0}
  214. m_NavMeshLayer: 0
  215. m_StaticEditorFlags: 0
  216. m_IsActive: 1
  217. --- !u!224 &3056143892515620568
  218. RectTransform:
  219. m_ObjectHideFlags: 0
  220. m_CorrespondingSourceObject: {fileID: 0}
  221. m_PrefabInstance: {fileID: 0}
  222. m_PrefabAsset: {fileID: 0}
  223. m_GameObject: {fileID: 3056143892515620569}
  224. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  225. m_LocalPosition: {x: 0, y: 0, z: 0}
  226. m_LocalScale: {x: 1, y: 1, z: 1}
  227. m_ConstrainProportionsScale: 0
  228. m_Children: []
  229. m_Father: {fileID: 3056143892190748875}
  230. m_RootOrder: 6
  231. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  232. m_AnchorMin: {x: 0.5, y: 0.5}
  233. m_AnchorMax: {x: 0.5, y: 0.5}
  234. m_AnchoredPosition: {x: 432.5, y: -430.5}
  235. m_SizeDelta: {x: 45, y: 35}
  236. m_Pivot: {x: 0.5, y: 0.5}
  237. --- !u!222 &3056143892515620570
  238. CanvasRenderer:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 3056143892515620569}
  244. m_CullTransparentMesh: 1
  245. --- !u!114 &3056143892515620571
  246. MonoBehaviour:
  247. m_ObjectHideFlags: 0
  248. m_CorrespondingSourceObject: {fileID: 0}
  249. m_PrefabInstance: {fileID: 0}
  250. m_PrefabAsset: {fileID: 0}
  251. m_GameObject: {fileID: 3056143892515620569}
  252. m_Enabled: 1
  253. m_EditorHideFlags: 0
  254. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  255. m_Name:
  256. m_EditorClassIdentifier:
  257. m_Material: {fileID: 0}
  258. m_Color: {r: 1, g: 1, b: 1, a: 1}
  259. m_RaycastTarget: 1
  260. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  261. m_Maskable: 1
  262. m_OnCullStateChanged:
  263. m_PersistentCalls:
  264. m_Calls: []
  265. m_Sprite: {fileID: 21300000, guid: b3dceffd96d4d4d91ae9d30c428c1f91, type: 3}
  266. m_Type: 0
  267. m_PreserveAspect: 0
  268. m_FillCenter: 1
  269. m_FillMethod: 4
  270. m_FillAmount: 1
  271. m_FillClockwise: 1
  272. m_FillOrigin: 0
  273. m_UseSpriteMesh: 0
  274. m_PixelsPerUnitMultiplier: 1
  275. --- !u!1 &3056143892855937263
  276. GameObject:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. serializedVersion: 6
  282. m_Component:
  283. - component: {fileID: 3056143892855937262}
  284. - component: {fileID: 3056143892855937248}
  285. - component: {fileID: 3056143892855937249}
  286. m_Layer: 0
  287. m_Name: PanelGlow
  288. m_TagString: Untagged
  289. m_Icon: {fileID: 0}
  290. m_NavMeshLayer: 0
  291. m_StaticEditorFlags: 0
  292. m_IsActive: 1
  293. --- !u!224 &3056143892855937262
  294. RectTransform:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 3056143892855937263}
  300. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  301. m_LocalPosition: {x: 0, y: 0, z: 0}
  302. m_LocalScale: {x: 1, y: 1, z: 1}
  303. m_ConstrainProportionsScale: 0
  304. m_Children: []
  305. m_Father: {fileID: 3056143892190748875}
  306. m_RootOrder: 2
  307. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  308. m_AnchorMin: {x: 0, y: 1}
  309. m_AnchorMax: {x: 1, y: 1}
  310. m_AnchoredPosition: {x: 0, y: -563.44}
  311. m_SizeDelta: {x: 0, y: 1126.9}
  312. m_Pivot: {x: 0.5, y: 0.5}
  313. --- !u!222 &3056143892855937248
  314. CanvasRenderer:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 3056143892855937263}
  320. m_CullTransparentMesh: 1
  321. --- !u!114 &3056143892855937249
  322. MonoBehaviour:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 3056143892855937263}
  328. m_Enabled: 1
  329. m_EditorHideFlags: 0
  330. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  331. m_Name:
  332. m_EditorClassIdentifier:
  333. m_Material: {fileID: 0}
  334. m_Color: {r: 0.33333334, g: 0.38039216, b: 1, a: 1}
  335. m_RaycastTarget: 1
  336. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  337. m_Maskable: 1
  338. m_OnCullStateChanged:
  339. m_PersistentCalls:
  340. m_Calls: []
  341. m_Sprite: {fileID: 21300000, guid: c75fde6c7cc1847fcbe1fac91002ce1f, type: 3}
  342. m_Type: 1
  343. m_PreserveAspect: 0
  344. m_FillCenter: 1
  345. m_FillMethod: 4
  346. m_FillAmount: 1
  347. m_FillClockwise: 1
  348. m_FillOrigin: 0
  349. m_UseSpriteMesh: 0
  350. m_PixelsPerUnitMultiplier: 1
  351. --- !u!1 &3056143893542568190
  352. GameObject:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. serializedVersion: 6
  358. m_Component:
  359. - component: {fileID: 3056143893542568177}
  360. - component: {fileID: 3056143893542568179}
  361. - component: {fileID: 3056143893542568176}
  362. m_Layer: 0
  363. m_Name: BgBottom
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 0
  368. m_IsActive: 1
  369. --- !u!224 &3056143893542568177
  370. RectTransform:
  371. m_ObjectHideFlags: 0
  372. m_CorrespondingSourceObject: {fileID: 0}
  373. m_PrefabInstance: {fileID: 0}
  374. m_PrefabAsset: {fileID: 0}
  375. m_GameObject: {fileID: 3056143893542568190}
  376. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  377. m_LocalPosition: {x: 0, y: 0, z: 0}
  378. m_LocalScale: {x: 1, y: 1, z: 1}
  379. m_ConstrainProportionsScale: 0
  380. m_Children: []
  381. m_Father: {fileID: 3056143892190748875}
  382. m_RootOrder: 3
  383. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  384. m_AnchorMin: {x: 0, y: 0}
  385. m_AnchorMax: {x: 1, y: 0}
  386. m_AnchoredPosition: {x: 0.000061035156, y: 72}
  387. m_SizeDelta: {x: 0, y: 144.58}
  388. m_Pivot: {x: 0.5, y: 0.5}
  389. --- !u!222 &3056143893542568179
  390. CanvasRenderer:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. m_GameObject: {fileID: 3056143893542568190}
  396. m_CullTransparentMesh: 1
  397. --- !u!114 &3056143893542568176
  398. MonoBehaviour:
  399. m_ObjectHideFlags: 0
  400. m_CorrespondingSourceObject: {fileID: 0}
  401. m_PrefabInstance: {fileID: 0}
  402. m_PrefabAsset: {fileID: 0}
  403. m_GameObject: {fileID: 3056143893542568190}
  404. m_Enabled: 1
  405. m_EditorHideFlags: 0
  406. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  407. m_Name:
  408. m_EditorClassIdentifier:
  409. m_Material: {fileID: 0}
  410. m_Color: {r: 1, g: 1, b: 1, a: 1}
  411. m_RaycastTarget: 1
  412. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  413. m_Maskable: 1
  414. m_OnCullStateChanged:
  415. m_PersistentCalls:
  416. m_Calls: []
  417. m_Sprite: {fileID: 21300000, guid: 54ac9d60d5cba41aebf54991e5395325, type: 3}
  418. m_Type: 1
  419. m_PreserveAspect: 0
  420. m_FillCenter: 1
  421. m_FillMethod: 4
  422. m_FillAmount: 1
  423. m_FillClockwise: 1
  424. m_FillOrigin: 0
  425. m_UseSpriteMesh: 0
  426. m_PixelsPerUnitMultiplier: 1
  427. --- !u!1 &3056143894060689683
  428. GameObject:
  429. m_ObjectHideFlags: 0
  430. m_CorrespondingSourceObject: {fileID: 0}
  431. m_PrefabInstance: {fileID: 0}
  432. m_PrefabAsset: {fileID: 0}
  433. serializedVersion: 6
  434. m_Component:
  435. - component: {fileID: 3056143894060689682}
  436. - component: {fileID: 3056143894060689684}
  437. - component: {fileID: 3056143894060689685}
  438. m_Layer: 0
  439. m_Name: BgDeco
  440. m_TagString: Untagged
  441. m_Icon: {fileID: 0}
  442. m_NavMeshLayer: 0
  443. m_StaticEditorFlags: 0
  444. m_IsActive: 1
  445. --- !u!224 &3056143894060689682
  446. RectTransform:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. m_GameObject: {fileID: 3056143894060689683}
  452. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  453. m_LocalPosition: {x: 0, y: 0, z: 0}
  454. m_LocalScale: {x: 1, y: 1, z: 1}
  455. m_ConstrainProportionsScale: 0
  456. m_Children: []
  457. m_Father: {fileID: 3056143892190748875}
  458. m_RootOrder: 5
  459. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  460. m_AnchorMin: {x: 0.5, y: 0.5}
  461. m_AnchorMax: {x: 0.5, y: 0.5}
  462. m_AnchoredPosition: {x: -388.1, y: -383.9}
  463. m_SizeDelta: {x: 110, y: 82}
  464. m_Pivot: {x: 0.5, y: 0.5}
  465. --- !u!222 &3056143894060689684
  466. CanvasRenderer:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 3056143894060689683}
  472. m_CullTransparentMesh: 1
  473. --- !u!114 &3056143894060689685
  474. MonoBehaviour:
  475. m_ObjectHideFlags: 0
  476. m_CorrespondingSourceObject: {fileID: 0}
  477. m_PrefabInstance: {fileID: 0}
  478. m_PrefabAsset: {fileID: 0}
  479. m_GameObject: {fileID: 3056143894060689683}
  480. m_Enabled: 1
  481. m_EditorHideFlags: 0
  482. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  483. m_Name:
  484. m_EditorClassIdentifier:
  485. m_Material: {fileID: 0}
  486. m_Color: {r: 1, g: 1, b: 1, a: 1}
  487. m_RaycastTarget: 1
  488. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  489. m_Maskable: 1
  490. m_OnCullStateChanged:
  491. m_PersistentCalls:
  492. m_Calls: []
  493. m_Sprite: {fileID: 21300000, guid: 606428b8e66554edd9c629b3ce5ab2d5, type: 3}
  494. m_Type: 0
  495. m_PreserveAspect: 0
  496. m_FillCenter: 1
  497. m_FillMethod: 4
  498. m_FillAmount: 1
  499. m_FillClockwise: 1
  500. m_FillOrigin: 0
  501. m_UseSpriteMesh: 0
  502. m_PixelsPerUnitMultiplier: 1
  503. --- !u!1 &3056143894101128876
  504. GameObject:
  505. m_ObjectHideFlags: 0
  506. m_CorrespondingSourceObject: {fileID: 0}
  507. m_PrefabInstance: {fileID: 0}
  508. m_PrefabAsset: {fileID: 0}
  509. serializedVersion: 6
  510. m_Component:
  511. - component: {fileID: 3056143894101128879}
  512. - component: {fileID: 3056143894101128865}
  513. - component: {fileID: 3056143894101128878}
  514. m_Layer: 0
  515. m_Name: Bg
  516. m_TagString: Untagged
  517. m_Icon: {fileID: 0}
  518. m_NavMeshLayer: 0
  519. m_StaticEditorFlags: 0
  520. m_IsActive: 1
  521. --- !u!224 &3056143894101128879
  522. RectTransform:
  523. m_ObjectHideFlags: 0
  524. m_CorrespondingSourceObject: {fileID: 0}
  525. m_PrefabInstance: {fileID: 0}
  526. m_PrefabAsset: {fileID: 0}
  527. m_GameObject: {fileID: 3056143894101128876}
  528. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  529. m_LocalPosition: {x: 0, y: 0, z: 0}
  530. m_LocalScale: {x: 1, y: 1, z: 1}
  531. m_ConstrainProportionsScale: 0
  532. m_Children: []
  533. m_Father: {fileID: 3056143892190748875}
  534. m_RootOrder: 1
  535. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  536. m_AnchorMin: {x: 0, y: 0}
  537. m_AnchorMax: {x: 1, y: 0.5}
  538. m_AnchoredPosition: {x: -0.005004883, y: 214.8}
  539. m_SizeDelta: {x: 0, y: 430.2}
  540. m_Pivot: {x: 0.5, y: 0.5}
  541. --- !u!222 &3056143894101128865
  542. CanvasRenderer:
  543. m_ObjectHideFlags: 0
  544. m_CorrespondingSourceObject: {fileID: 0}
  545. m_PrefabInstance: {fileID: 0}
  546. m_PrefabAsset: {fileID: 0}
  547. m_GameObject: {fileID: 3056143894101128876}
  548. m_CullTransparentMesh: 1
  549. --- !u!114 &3056143894101128878
  550. MonoBehaviour:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 3056143894101128876}
  556. m_Enabled: 1
  557. m_EditorHideFlags: 0
  558. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  559. m_Name:
  560. m_EditorClassIdentifier:
  561. m_Material: {fileID: 0}
  562. m_Color: {r: 1, g: 1, b: 1, a: 1}
  563. m_RaycastTarget: 1
  564. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  565. m_Maskable: 1
  566. m_OnCullStateChanged:
  567. m_PersistentCalls:
  568. m_Calls: []
  569. m_Sprite: {fileID: 21300000, guid: 1c1156c2d2b7249869bf8a9bff5d33b9, type: 3}
  570. m_Type: 1
  571. m_PreserveAspect: 0
  572. m_FillCenter: 1
  573. m_FillMethod: 4
  574. m_FillAmount: 1
  575. m_FillClockwise: 1
  576. m_FillOrigin: 0
  577. m_UseSpriteMesh: 0
  578. m_PixelsPerUnitMultiplier: 1
  579. --- !u!1 &7589346458940018754
  580. GameObject:
  581. m_ObjectHideFlags: 0
  582. m_CorrespondingSourceObject: {fileID: 0}
  583. m_PrefabInstance: {fileID: 0}
  584. m_PrefabAsset: {fileID: 0}
  585. serializedVersion: 6
  586. m_Component:
  587. - component: {fileID: 6794384310729075271}
  588. - component: {fileID: 3738238700031905140}
  589. - component: {fileID: 2576505511458565233}
  590. m_Layer: 0
  591. m_Name: BgColor (2)
  592. m_TagString: Untagged
  593. m_Icon: {fileID: 0}
  594. m_NavMeshLayer: 0
  595. m_StaticEditorFlags: 0
  596. m_IsActive: 1
  597. --- !u!224 &6794384310729075271
  598. RectTransform:
  599. m_ObjectHideFlags: 0
  600. m_CorrespondingSourceObject: {fileID: 0}
  601. m_PrefabInstance: {fileID: 0}
  602. m_PrefabAsset: {fileID: 0}
  603. m_GameObject: {fileID: 7589346458940018754}
  604. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  605. m_LocalPosition: {x: 0, y: 0, z: 0}
  606. m_LocalScale: {x: 1, y: 1, z: 1}
  607. m_ConstrainProportionsScale: 0
  608. m_Children: []
  609. m_Father: {fileID: 3056143892190748875}
  610. m_RootOrder: 0
  611. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  612. m_AnchorMin: {x: 0, y: 0}
  613. m_AnchorMax: {x: 1, y: 1}
  614. m_AnchoredPosition: {x: 0, y: 0}
  615. m_SizeDelta: {x: 0, y: 0}
  616. m_Pivot: {x: 0.5, y: 0.5}
  617. --- !u!222 &3738238700031905140
  618. CanvasRenderer:
  619. m_ObjectHideFlags: 0
  620. m_CorrespondingSourceObject: {fileID: 0}
  621. m_PrefabInstance: {fileID: 0}
  622. m_PrefabAsset: {fileID: 0}
  623. m_GameObject: {fileID: 7589346458940018754}
  624. m_CullTransparentMesh: 1
  625. --- !u!114 &2576505511458565233
  626. MonoBehaviour:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 7589346458940018754}
  632. m_Enabled: 1
  633. m_EditorHideFlags: 0
  634. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  635. m_Name:
  636. m_EditorClassIdentifier:
  637. m_Material: {fileID: 0}
  638. m_Color: {r: 0.05490196, g: 0.6392157, b: 0.99607843, a: 1}
  639. m_RaycastTarget: 1
  640. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  641. m_Maskable: 1
  642. m_OnCullStateChanged:
  643. m_PersistentCalls:
  644. m_Calls: []
  645. m_Sprite: {fileID: 0}
  646. m_Type: 1
  647. m_PreserveAspect: 0
  648. m_FillCenter: 1
  649. m_FillMethod: 4
  650. m_FillAmount: 1
  651. m_FillClockwise: 1
  652. m_FillOrigin: 0
  653. m_UseSpriteMesh: 0
  654. m_PixelsPerUnitMultiplier: 1