| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class ShowItemMoveToTargetPanel 	{	  #region 自定义数据 	  private MyImage _moveIcon;	  public MyImage moveIcon	   {	   get{	      if (_moveIcon == null)	       {	         _moveIcon  = GetUIUnit<MyImage>("moveIcon"); 	       }	      return _moveIcon;	     }	   }	  private RectTransform _root;	  public RectTransform root	   {	   get{	      if (_root == null)	       {	         _root  = GetUIUnit<RectTransform>("root"); 	       }	      return _root;	     }	   }	  private RectTransform _moveTarget;	  public RectTransform moveTarget	   {	   get{	      if (_moveTarget == null)	       {	         _moveTarget  = GetUIUnit<RectTransform>("moveTarget"); 	       }	      return _moveTarget;	     }	   }	  private RectTransform _Ui;	  public RectTransform Ui	   {	   get{	      if (_Ui == null)	       {	         _Ui  = GetUIUnit<RectTransform>("Ui"); 	       }	      return _Ui;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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