| 1234567891011121314151617181920212223242526272829303132333435 | using Fort23.UTool;using GameLogic.Hero;namespace Fort23.Mono{    [UIBinding(prefab = "HeroDetailPanel"  )]    public partial class HeroDetailPanel : UIPanel    {        private void Init()        {            // InitHeroDetailPanel();        }        protected override void AddEvent()        {        }        protected override void DelEvent()        {        }        public override void AddButtonEvent()        {            btnBack.onClick.AddListener(OnClickClose);        }        private void OnClickClose()        {            UIManager.Instance.HideUIUIPanel(this);        }        public void InitHeroDetailPanel(HeroInfo heroInfo)        {            LogTool.Log(heroInfo);        }    }}
 |