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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\Shop.xlsx. SheetName: ShopGroupConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "ShopGroupConfig.json")]
 
- 	public partial class ShopGroupConfigHolder : ConfigHolder<ShopGroupConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct ShopGroupConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商店名 (顶部名字)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopName;
 
- #else
 
- 		public int shopName{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///页签排序 (小的在前面)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int pageSortNum;
 
- #else
 
- 		public int pageSortNum{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///是否显示
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public bool isShow;
 
- #else
 
- 		public bool isShow{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///导航栏显示的道具
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] titleShowItemIds;
 
- #else
 
- 		public int[] titleShowItemIds{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
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