fb_yuping.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &479660773456776045
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 6118111684376426531}
  12. m_Layer: 0
  13. m_HasEditorInfo: 1
  14. m_Name: fb_yuping
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &6118111684376426531
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 479660773456776045}
  27. serializedVersion: 2
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 2307709339058834475}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!1 &1753474551093225905
  36. GameObject:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. serializedVersion: 7
  42. m_Component:
  43. - component: {fileID: 6055371569329523591}
  44. - component: {fileID: 4052455561168290955}
  45. m_Layer: 0
  46. m_HasEditorInfo: 1
  47. m_Name: hitpos
  48. m_TagString: Untagged
  49. m_Icon: {fileID: 0}
  50. m_NavMeshLayer: 0
  51. m_StaticEditorFlags: 0
  52. m_IsActive: 1
  53. --- !u!4 &6055371569329523591
  54. Transform:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. m_GameObject: {fileID: 1753474551093225905}
  60. serializedVersion: 2
  61. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  62. m_LocalPosition: {x: 0, y: 0.047, z: 0}
  63. m_LocalScale: {x: 1, y: 1, z: 1}
  64. m_ConstrainProportionsScale: 0
  65. m_Children: []
  66. m_Father: {fileID: 2307709339058834475}
  67. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  68. --- !u!114 &4052455561168290955
  69. MonoBehaviour:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 1753474551093225905}
  75. m_Enabled: 1
  76. m_EditorHideFlags: 0
  77. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  78. m_Name:
  79. m_EditorClassIdentifier:
  80. DotName: hitpos
  81. followSkeleton: 0
  82. myRotation: {x: 0, y: 0, z: 0}
  83. --- !u!1 &3027240060212061077
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 7
  90. m_Component:
  91. - component: {fileID: 2307709339058834475}
  92. - component: {fileID: 8799456137853222753}
  93. - component: {fileID: 8378894128623484966}
  94. m_Layer: 0
  95. m_HasEditorInfo: 1
  96. m_Name: fb_yuping
  97. m_TagString: Untagged
  98. m_Icon: {fileID: 0}
  99. m_NavMeshLayer: 0
  100. m_StaticEditorFlags: 0
  101. m_IsActive: 1
  102. --- !u!4 &2307709339058834475
  103. Transform:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 3027240060212061077}
  109. serializedVersion: 2
  110. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  111. m_LocalPosition: {x: 0.006, y: 9.998, z: 5.751}
  112. m_LocalScale: {x: 1, y: 1, z: 1}
  113. m_ConstrainProportionsScale: 0
  114. m_Children:
  115. - {fileID: 6118111684376426531}
  116. - {fileID: 8974866603299107661}
  117. - {fileID: 6761480731968705934}
  118. - {fileID: 6055371569329523591}
  119. m_Father: {fileID: 0}
  120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  121. --- !u!54 &8799456137853222753
  122. Rigidbody:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 3027240060212061077}
  128. serializedVersion: 4
  129. m_Mass: 1
  130. m_Drag: 0
  131. m_AngularDrag: 0.05
  132. m_CenterOfMass: {x: 0, y: 0, z: 0}
  133. m_InertiaTensor: {x: 1, y: 1, z: 1}
  134. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  135. m_IncludeLayers:
  136. serializedVersion: 2
  137. m_Bits: 0
  138. m_ExcludeLayers:
  139. serializedVersion: 2
  140. m_Bits: 0
  141. m_ImplicitCom: 1
  142. m_ImplicitTensor: 1
  143. m_UseGravity: 1
  144. m_IsKinematic: 1
  145. m_Interpolate: 0
  146. m_Constraints: 0
  147. m_CollisionDetection: 0
  148. --- !u!65 &8378894128623484966
  149. BoxCollider:
  150. m_ObjectHideFlags: 0
  151. m_CorrespondingSourceObject: {fileID: 0}
  152. m_PrefabInstance: {fileID: 0}
  153. m_PrefabAsset: {fileID: 0}
  154. m_GameObject: {fileID: 3027240060212061077}
  155. m_Material: {fileID: 0}
  156. m_IncludeLayers:
  157. serializedVersion: 2
  158. m_Bits: 0
  159. m_ExcludeLayers:
  160. serializedVersion: 2
  161. m_Bits: 0
  162. m_LayerOverridePriority: 0
  163. m_IsTrigger: 1
  164. m_ProvidesContacts: 0
  165. m_Enabled: 1
  166. serializedVersion: 3
  167. m_Size: {x: 0.5, y: 1.0895045, z: 0.51}
  168. m_Center: {x: 0, y: 0.15524781, z: 0}
  169. --- !u!1 &3262139708816251886
  170. GameObject:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. serializedVersion: 7
  176. m_Component:
  177. - component: {fileID: 8974866603299107661}
  178. - component: {fileID: 8285792300048012968}
  179. - component: {fileID: 1124349603685569748}
  180. m_Layer: 0
  181. m_HasEditorInfo: 1
  182. m_Name: fb_yuping_show
  183. m_TagString: Untagged
  184. m_Icon: {fileID: 0}
  185. m_NavMeshLayer: 0
  186. m_StaticEditorFlags: 0
  187. m_IsActive: 1
  188. --- !u!4 &8974866603299107661
  189. Transform:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 3262139708816251886}
  195. serializedVersion: 2
  196. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  197. m_LocalPosition: {x: 0, y: -0.325, z: 0}
  198. m_LocalScale: {x: 1, y: 1, z: 1}
  199. m_ConstrainProportionsScale: 0
  200. m_Children:
  201. - {fileID: 6598966518811955930}
  202. - {fileID: 7122198428960508510}
  203. m_Father: {fileID: 2307709339058834475}
  204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  205. --- !u!95 &8285792300048012968
  206. Animator:
  207. serializedVersion: 5
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 3262139708816251886}
  213. m_Enabled: 1
  214. m_Avatar: {fileID: 0}
  215. m_Controller: {fileID: 0}
  216. m_CullingMode: 0
  217. m_UpdateMode: 0
  218. m_ApplyRootMotion: 0
  219. m_LinearVelocityBlending: 0
  220. m_StabilizeFeet: 0
  221. m_WarningMessage:
  222. m_HasTransformHierarchy: 1
  223. m_AllowConstantClipSamplingOptimization: 1
  224. m_KeepAnimatorStateOnDisable: 0
  225. m_WriteDefaultValuesOnDisable: 0
  226. --- !u!114 &1124349603685569748
  227. MonoBehaviour:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 3262139708816251886}
  233. m_Enabled: 1
  234. m_EditorHideFlags: 0
  235. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  236. m_Name:
  237. m_EditorClassIdentifier:
  238. _Animator: {fileID: 8285792300048012968}
  239. _Transitions: {fileID: 11400000, guid: 7966078bfd2ccab4a92b1f0be02bcd95, type: 2}
  240. _ActionOnDisable: 0
  241. --- !u!1 &3425242228702666863
  242. GameObject:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. serializedVersion: 7
  248. m_Component:
  249. - component: {fileID: 7655473451259797777}
  250. m_Layer: 0
  251. m_HasEditorInfo: 1
  252. m_Name: Bone001
  253. m_TagString: Untagged
  254. m_Icon: {fileID: 0}
  255. m_NavMeshLayer: 0
  256. m_StaticEditorFlags: 0
  257. m_IsActive: 1
  258. --- !u!4 &7655473451259797777
  259. Transform:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. m_GameObject: {fileID: 3425242228702666863}
  265. serializedVersion: 2
  266. m_LocalRotation: {x: 0.0000054902584, y: -0.0000053734734, z: -0.70370746, w: 0.7104899}
  267. m_LocalPosition: {x: 0.0068355557, y: 0.011254414, z: 4.9194604e-10}
  268. m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
  269. m_ConstrainProportionsScale: 0
  270. m_Children: []
  271. m_Father: {fileID: 1037078243560620277}
  272. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  273. --- !u!1 &5303893626362349666
  274. GameObject:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. serializedVersion: 7
  280. m_Component:
  281. - component: {fileID: 7122198428960508510}
  282. - component: {fileID: 7078358161700077379}
  283. m_Layer: 0
  284. m_HasEditorInfo: 1
  285. m_Name: yuping
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!4 &7122198428960508510
  292. Transform:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 5303893626362349666}
  298. serializedVersion: 2
  299. m_LocalRotation: {x: 0.00000006657903, y: -0, z: -0, w: 1}
  300. m_LocalPosition: {x: -0, y: 0, z: 0}
  301. m_LocalScale: {x: 1, y: 1, z: 1}
  302. m_ConstrainProportionsScale: 0
  303. m_Children: []
  304. m_Father: {fileID: 8974866603299107661}
  305. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  306. --- !u!137 &7078358161700077379
  307. SkinnedMeshRenderer:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 5303893626362349666}
  313. m_Enabled: 1
  314. m_CastShadows: 0
  315. m_ReceiveShadows: 1
  316. m_DynamicOccludee: 1
  317. m_StaticShadowCaster: 0
  318. m_MotionVectors: 1
  319. m_LightProbeUsage: 1
  320. m_ReflectionProbeUsage: 1
  321. m_RayTracingMode: 3
  322. m_RayTraceProcedural: 0
  323. m_virtualGeometry: 0
  324. m_virtualGeometryShadow: 0
  325. m_ShadingRate: 0
  326. m_RenderingLayerMask: 1
  327. m_RendererPriority: 0
  328. m_Materials:
  329. - {fileID: 2100000, guid: c87dc6d40fc68a445aa316c07eeee6f0, type: 2}
  330. m_StaticBatchInfo:
  331. firstSubMesh: 0
  332. subMeshCount: 0
  333. m_StaticBatchRoot: {fileID: 0}
  334. m_ProbeAnchor: {fileID: 0}
  335. m_LightProbeVolumeOverride: {fileID: 0}
  336. m_ScaleInLightmap: 1
  337. m_ReceiveGI: 1
  338. m_PreserveUVs: 0
  339. m_IgnoreNormalsForChartDetection: 0
  340. m_ImportantGI: 0
  341. m_StitchLightmapSeams: 1
  342. m_SelectedEditorRenderState: 3
  343. m_MinimumChartSize: 4
  344. m_AutoUVMaxDistance: 0.5
  345. m_AutoUVMaxAngle: 89
  346. m_LightmapParameters: {fileID: 0}
  347. m_SortingLayerID: 0
  348. m_SortingLayer: 0
  349. m_SortingOrder: 0
  350. serializedVersion: 2
  351. m_Quality: 0
  352. m_UpdateWhenOffscreen: 0
  353. m_SkinnedMotionVectors: 1
  354. m_Mesh: {fileID: -128313207864270650, guid: 6015c8db4267dd048b4be4d64cd30c4a, type: 3}
  355. m_Bones:
  356. - {fileID: 6598966518811955930}
  357. m_BlendShapeWeights: []
  358. m_RootBone: {fileID: 6598966518811955930}
  359. m_AABB:
  360. m_Center: {x: -0.47700614, y: -0.0041514784, z: -0.00009982288}
  361. m_Extent: {x: 0.48711044, y: 0.23823026, z: 0.23135829}
  362. m_DirtyAABB: 0
  363. m_EnableVSSkinning: 1
  364. m_ReleaseMeshData: 1
  365. --- !u!1 &5607745375854446393
  366. GameObject:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. serializedVersion: 7
  372. m_Component:
  373. - component: {fileID: 1037078243560620277}
  374. m_Layer: 0
  375. m_HasEditorInfo: 1
  376. m_Name: fb_yuping_show
  377. m_TagString: Untagged
  378. m_Icon: {fileID: 0}
  379. m_NavMeshLayer: 0
  380. m_StaticEditorFlags: 0
  381. m_IsActive: 1
  382. --- !u!4 &1037078243560620277
  383. Transform:
  384. m_ObjectHideFlags: 0
  385. m_CorrespondingSourceObject: {fileID: 0}
  386. m_PrefabInstance: {fileID: 0}
  387. m_PrefabAsset: {fileID: 0}
  388. m_GameObject: {fileID: 5607745375854446393}
  389. serializedVersion: 2
  390. m_LocalRotation: {x: -0.0000054429547, y: 0.0000054203256, z: 0.70370746, w: 0.7104899}
  391. m_LocalPosition: {x: 0.079, y: -0.024, z: -0}
  392. m_LocalScale: {x: 3.6666656, y: 3.6666656, z: 3.6666665}
  393. m_ConstrainProportionsScale: 0
  394. m_Children:
  395. - {fileID: 7655473451259797777}
  396. - {fileID: 2975530829370044692}
  397. m_Father: {fileID: 6598966518811955930}
  398. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  399. --- !u!1 &6642471949105620041
  400. GameObject:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. serializedVersion: 7
  406. m_Component:
  407. - component: {fileID: 6761480731968705934}
  408. - component: {fileID: 5388655931286758072}
  409. m_Layer: 0
  410. m_HasEditorInfo: 1
  411. m_Name: pengpos
  412. m_TagString: Untagged
  413. m_Icon: {fileID: 0}
  414. m_NavMeshLayer: 0
  415. m_StaticEditorFlags: 0
  416. m_IsActive: 1
  417. --- !u!4 &6761480731968705934
  418. Transform:
  419. m_ObjectHideFlags: 0
  420. m_CorrespondingSourceObject: {fileID: 0}
  421. m_PrefabInstance: {fileID: 0}
  422. m_PrefabAsset: {fileID: 0}
  423. m_GameObject: {fileID: 6642471949105620041}
  424. serializedVersion: 2
  425. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  426. m_LocalPosition: {x: 0, y: 0.015, z: 0.277}
  427. m_LocalScale: {x: 1, y: 1, z: 1}
  428. m_ConstrainProportionsScale: 0
  429. m_Children: []
  430. m_Father: {fileID: 2307709339058834475}
  431. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  432. --- !u!114 &5388655931286758072
  433. MonoBehaviour:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. m_GameObject: {fileID: 6642471949105620041}
  439. m_Enabled: 1
  440. m_EditorHideFlags: 0
  441. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  442. m_Name:
  443. m_EditorClassIdentifier:
  444. DotName: pengpos
  445. followSkeleton: 0
  446. myRotation: {x: 0, y: 0, z: 0}
  447. --- !u!1 &8219916005125797274
  448. GameObject:
  449. m_ObjectHideFlags: 0
  450. m_CorrespondingSourceObject: {fileID: 0}
  451. m_PrefabInstance: {fileID: 0}
  452. m_PrefabAsset: {fileID: 0}
  453. serializedVersion: 7
  454. m_Component:
  455. - component: {fileID: 6598966518811955930}
  456. m_Layer: 0
  457. m_HasEditorInfo: 1
  458. m_Name: Bone001
  459. m_TagString: Untagged
  460. m_Icon: {fileID: 0}
  461. m_NavMeshLayer: 0
  462. m_StaticEditorFlags: 0
  463. m_IsActive: 1
  464. --- !u!4 &6598966518811955930
  465. Transform:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 8219916005125797274}
  471. serializedVersion: 2
  472. m_LocalRotation: {x: 0.0000054902584, y: -0.0000053734734, z: -0.70370746, w: 0.7104899}
  473. m_LocalPosition: {x: 0.0068355557, y: 0.011254414, z: 4.9194604e-10}
  474. m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
  475. m_ConstrainProportionsScale: 0
  476. m_Children:
  477. - {fileID: 1037078243560620277}
  478. m_Father: {fileID: 8974866603299107661}
  479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  480. --- !u!1 &8819436757115012534
  481. GameObject:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. serializedVersion: 7
  487. m_Component:
  488. - component: {fileID: 2975530829370044692}
  489. - component: {fileID: 7715444761172679744}
  490. m_Layer: 0
  491. m_HasEditorInfo: 1
  492. m_Name: yuping
  493. m_TagString: Untagged
  494. m_Icon: {fileID: 0}
  495. m_NavMeshLayer: 0
  496. m_StaticEditorFlags: 0
  497. m_IsActive: 1
  498. --- !u!4 &2975530829370044692
  499. Transform:
  500. m_ObjectHideFlags: 0
  501. m_CorrespondingSourceObject: {fileID: 0}
  502. m_PrefabInstance: {fileID: 0}
  503. m_PrefabAsset: {fileID: 0}
  504. m_GameObject: {fileID: 8819436757115012534}
  505. serializedVersion: 2
  506. m_LocalRotation: {x: 0.00000006657903, y: -0, z: -0, w: 1}
  507. m_LocalPosition: {x: -0, y: 0, z: 0}
  508. m_LocalScale: {x: 1, y: 1, z: 1}
  509. m_ConstrainProportionsScale: 0
  510. m_Children: []
  511. m_Father: {fileID: 1037078243560620277}
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. --- !u!137 &7715444761172679744
  514. SkinnedMeshRenderer:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. m_GameObject: {fileID: 8819436757115012534}
  520. m_Enabled: 1
  521. m_CastShadows: 1
  522. m_ReceiveShadows: 1
  523. m_DynamicOccludee: 1
  524. m_StaticShadowCaster: 0
  525. m_MotionVectors: 1
  526. m_LightProbeUsage: 1
  527. m_ReflectionProbeUsage: 1
  528. m_RayTracingMode: 3
  529. m_RayTraceProcedural: 0
  530. m_virtualGeometry: 0
  531. m_virtualGeometryShadow: 0
  532. m_ShadingRate: 0
  533. m_RenderingLayerMask: 1
  534. m_RendererPriority: 0
  535. m_Materials:
  536. - {fileID: 2100000, guid: 4957e5184678c2d459ca5718cf85db80, type: 2}
  537. m_StaticBatchInfo:
  538. firstSubMesh: 0
  539. subMeshCount: 0
  540. m_StaticBatchRoot: {fileID: 0}
  541. m_ProbeAnchor: {fileID: 0}
  542. m_LightProbeVolumeOverride: {fileID: 0}
  543. m_ScaleInLightmap: 1
  544. m_ReceiveGI: 1
  545. m_PreserveUVs: 0
  546. m_IgnoreNormalsForChartDetection: 0
  547. m_ImportantGI: 0
  548. m_StitchLightmapSeams: 1
  549. m_SelectedEditorRenderState: 3
  550. m_MinimumChartSize: 4
  551. m_AutoUVMaxDistance: 0.5
  552. m_AutoUVMaxAngle: 89
  553. m_LightmapParameters: {fileID: 0}
  554. m_SortingLayerID: 0
  555. m_SortingLayer: 0
  556. m_SortingOrder: 0
  557. serializedVersion: 2
  558. m_Quality: 0
  559. m_UpdateWhenOffscreen: 0
  560. m_SkinnedMotionVectors: 1
  561. m_Mesh: {fileID: -128313207864270650, guid: 6015c8db4267dd048b4be4d64cd30c4a, type: 3}
  562. m_Bones:
  563. - {fileID: 7655473451259797777}
  564. m_BlendShapeWeights: []
  565. m_RootBone: {fileID: 7655473451259797777}
  566. m_AABB:
  567. m_Center: {x: -0.47700614, y: -0.0041514784, z: -0.00009982288}
  568. m_Extent: {x: 0.48711044, y: 0.23823026, z: 0.23135829}
  569. m_DirtyAABB: 0
  570. m_EnableVSSkinning: 1
  571. m_ReleaseMeshData: 1