1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 |
- using CombatLibrary.CombatLibrary.CombatCore.CustomizeTimeLogic.FxLogic;
- using GameLogic.Combat.CombatTool;
- using GameLogic.Combat.Hero;
- using UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface;
- namespace GameLogic.Combat.Skill
- {
- /// <summary>
- /// 大蛇第一个技能,对敌人照成伤害,并将敌人击退一段距离
- /// </summary>
- public class S110001 : SkillBasic
- {
- private float _harm;
- protected override void ProInitSkill()
- {
- _harm = SelfSkillConfig.effectValue[0];
- }
- protected override void ProUseSkill()
- {
- ActivationTimeLineData("sk1");
- }
- protected override ILifetCycleHitPoint[] ProGetTineLineTargetEntity(
- TimeLineEventLogicBasic timeLineEventLogicBasic)
- {
- ILifetCycleHitPoint[] lifetCycleHitPoints = new ILifetCycleHitPoint[_enterAlertTarget.Count];
- for (int i = 0; i < _enterAlertTarget.Count; i++)
- {
- CombatHeroHitPoint combatHeroHitPoint = _enterAlertTarget[i].GetMainHotPoin<CombatHeroHitPoint>();
- lifetCycleHitPoints[i] = combatHeroHitPoint;
- }
- return lifetCycleHitPoints;
- }
- protected override void ProDefaultTimeLineTrigger(string groupName, CombatHeroHitPoint targetEntity,
- ITimelineFxLogic timelineFxLogic,
- TriggerData triggerData)
- {
- for (int i = 0; i < _enterAlertTarget.Count; i++)
- {
- long v = CombatCalculateTool.Instance.GetVlaueRatioForLong(
- CombatHeroEntity.CurrCombatHeroInfo.attack.Value,
- _harm);
- CombatHeroHitPoint combatHeroHitPoint = _enterAlertTarget[i].GetMainHotPoin<CombatHeroHitPoint>();
- HarmReturnInfo harmReturnInfo = Harm(CombatHeroEntity, combatHeroHitPoint,
- v, AttType.Skill, triggerData);
- }
- }
- public override bool IsCanUse()
- {
- int odds = CombatCalculateTool.Instance.GetOdd();
- if (odds < 50)
- {
- return true;
- }
- SkillCd = SkillMaxCd;
- return false;
- }
- }
- }
|