SummonScoreRuleWidget.cs 1.1 KB

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  1. using System.Linq;
  2. using Core.Language;
  3. using Excel2Json;
  4. namespace Fort23.Mono
  5. {
  6. [UIBinding(prefab = "SummonScoreRuleWidget")]
  7. public partial class SummonScoreRuleWidget : UIComponent
  8. {
  9. AccountFileInfo.SummonSocreData socreData;
  10. private void Init()
  11. {
  12. }
  13. public override void AddEvent()
  14. {
  15. }
  16. public override void DelEvent()
  17. {
  18. }
  19. public override void AddButtonEvent()
  20. {
  21. }
  22. public void CustomInit(OpenBoxScoreRule scoreRule)
  23. {
  24. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[scoreRule.openBoxID];
  25. socreData = summonData.summonSocreData.FirstOrDefault(ss => ss.id == scoreRule.ID);
  26. Text_Name.text = LanguageManager.Instance.Text(scoreRule.lanID);
  27. Text_Score.text = scoreRule.score.ToString();
  28. Text_CompleteCount.text = socreData == null ? "0" : socreData.count.ToString();
  29. Text_AllScore.text = socreData == null ? "0" : (socreData.count * scoreRule.score).ToString();
  30. }
  31. }
  32. }