- using System.Collections;
- using System.Collections.Generic;
- using Core.Utility;
- using UnityEngine;
- public class CombatHeroInfo
- {
- public EncryptionLong hp;
- public EncryptionLong defense;
- public EncryptionLong attack;
- public EncryptionFloat speed;
- public EncryptionFloat crit;
- public EncryptionFloat critDamage;
- public EncryptionFloat dodge;
- public string modelName;
- }
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