SubStatusBasic.cs 793 B

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  1. using System;
  2. namespace GameLogic.Combat.Hero.SubStatus
  3. {
  4. public class SubStatusBasic : IDisposable
  5. {
  6. public CombatHeroEntity CombatHeroEntity;
  7. public void Init(CombatHeroEntity combatHeroEntity)
  8. {
  9. CombatHeroEntity = combatHeroEntity;
  10. }
  11. public virtual string IsGetStateName()
  12. {
  13. return null;
  14. }
  15. public void Update(float t)
  16. {
  17. ProUpdate(t);
  18. }
  19. protected virtual void ProUpdate(float t)
  20. {
  21. }
  22. public void Dispose()
  23. {
  24. CombatHeroEntity.CombatAIBasic.RemoveSubStatus(this);
  25. ProDispose();
  26. CombatHeroEntity = null;
  27. }
  28. protected virtual void ProDispose()
  29. {
  30. }
  31. }
  32. }