Enumerations.cs 978 B

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  1. using System;
  2. namespace EnhancedHierarchy {
  3. [Flags]
  4. public enum EntryMode {
  5. Error = 1 << 0,
  6. Assert = 1 << 1,
  7. Log = 1 << 2,
  8. Fatal = 1 << 4,
  9. DontPreprocessCondition = 1 << 5,
  10. AssetImportError = 1 << 6,
  11. AssetImportWarning = 1 << 7,
  12. ScriptingError = 1 << 8,
  13. ScriptingWarning = 1 << 9,
  14. ScriptingLog = 1 << 10,
  15. ScriptCompileError = 1 << 11,
  16. ScriptCompileWarning = 1 << 12,
  17. StickyError = 1 << 13,
  18. MayIgnoreLineNumber = 1 << 14,
  19. ReportBug = 1 << 15,
  20. DisplayPreviousErrorInStatusBar = 1 << 16,
  21. ScriptingException = 1 << 17,
  22. DontExtractStacktrace = 1 << 18,
  23. ShouldClearOnPlay = 1 << 19,
  24. GraphCompileError = 1 << 20,
  25. ScriptingAssertion = 1 << 21,
  26. VisualScriptingError = 1 << 22
  27. }
  28. public enum ChildrenChangeMode {
  29. ObjectAndChildren = 0,
  30. ObjectOnly = 1,
  31. Ask = 2,
  32. }
  33. }