CombatItemShowEventData.cs 575 B

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  1. using System.Collections.Generic;
  2. using Core.Utility.Event;
  3. using GameLogic.Combat.CombatTool;
  4. using UnityEngine;
  5. namespace Common.Utility.CombatEvent
  6. {
  7. public class CombatItemShowEventData: EventDataBasic<CombatItemShowEventData>
  8. {
  9. public enum ShowType
  10. {
  11. HeroExp=0,
  12. LevelExp,
  13. MonsterGold,
  14. }
  15. public int count;
  16. // public List<string> showItem;
  17. public Vector3 startPos_WorldPos;
  18. public string showName;
  19. public ShowType showType;
  20. public int addValue;
  21. }
  22. }